6 x 2 (12)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
500m
Range
2.08 RPS
Firerate
0.01%
Durability Loss per Shot
Sight, Tactical, Grip
Hooks
0%
Movement Speed
-20 to 20 (60%)
Recoil X
35 to 40 (60%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 137 | 100 | 75 | 75 |
Zombie | 506 | 276 | 138 | 138 |
Animal | 495 | 360 | 270 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 35 |
Structure | 35 |
Vehicle | 200 |
Resource | 200 |
Object | 150 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
Grizzly_Yellow.dat
GUID f06b7f7195b6438eaf88281c0bf7692b
Type Gun
Rarity Mythical
Useable Gun
Slot Primary
ID 27299
Size_X 6
Size_Y 2
Size_Z 0.35
Instantiated_Item_Name_Override BuakGrizzly
Sight 25482
Shell 25508
Replace 0.56
Unplace 0.32
Hook_Sight
Hook_Tactical
Hook_Grip
Ammo_Min 0
Ammo_Max 0
Quality_Min 50
Safety
Semi
Caliber 25307
Requires_NonZero_Attachment_Caliber True
Alert_Radius 240
Range 500
Damage_Falloff_Range 0.1
Damage_Falloff_Max_Range 0.8
Damage_Falloff_Multiplier 0.8
Firerate 20
Action Trigger
Player_Damage 125
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Instakill_Headshots True
Zombie_Damage 460
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 450
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 35
Structure_Damage 35
Vehicle_Damage 200
Resource_Damage 200
Object_Damage 150
Durability .01
Wear 1
Spread_Aim 0.001
Spread_Hip 0.45
Ballistic_Steps 40
Ballistic_Travel 12.5
Recoil_Min_X -20
Recoil_Min_Y 35
Recoil_Max_X 20
Recoil_Max_Y 40
Recover_X 0.6
Recover_Y 0.6
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1
Muzzle 4
Actions 2
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 1
Action_0_Key Salvage
Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 2
Action_1_Text Remove Paint
Action_1_Tooltip Remove color with paint thinner.
Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 25377
Blueprint_0_Supply_0_Amount 6
Blueprint_0_Tool 25376
Blueprint_0_Skill Repair
Blueprint_0_Level 3
Blueprint_0_Build 25527
Blueprint_1_Type Gear
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 27299
Blueprint_1_Tool 25393
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 25310
Blueprint_1_Output_0_Amount 10
Blueprint_1_Output_1_ID 25312
Blueprint_1_Output_1_Amount 20
Blueprint_1_Build 25520
//Painting
//Clear
Blueprint_2_Type Utilities
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 27299
Blueprint_2_Supply_0_Critical
Blueprint_2_Supply_1_ID 25353
Blueprint_2_Supply_1_Critical
Blueprint_2_Outputs 1
Blueprint_2_Output_0_ID 25472
Blueprint_2_Output_0_Amount 1
Blueprint_2_State_Transfer
Blueprint_2_Build 25527
Should_Delete_At_Zero_Quality True
EquipAudioClip Sounds/Items/Equip_Gun.wav