1 x 2 (2)

Inventory Size

Any

Hand Slot

1.80m

Range

0.1%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 8 6 4 4
Zombie 22 12 6 6
Animal 11 6 3 -
Structure Damage
Low Caliber
Damage
Barricade 1
Structure 1
Vehicle 4
Resource 5
Object 5
Repair
0%
+
=
100%
Gear
Supply
Supply
+
+
=
Tool
10 x
=
Spawn Id Spawn Name Items
25382 Buak Fishing High 58
25305 Buak Moving Box 158
25405 WS Kitchen Counter 89
Spoon.dat
GUID bd9f4a36da664de19cb2a01bbd61a847
Type Melee
Rarity Common
Useable Melee
Slot Any
ID 25591

Size_X 1
Size_Y 2
Size_Z 0.4

Use_Auto_Icon_Measurements False

Range 1.80
BladeIDs 2
BladeID_0 0
BladeID_1 125
Strength 1.5
Stamina 2

Weak 0.487
Strong 0.459

Player_Damage 8
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 20
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 10
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 1
Structure_Damage 1
Vehicle_Damage 4
Resource_Damage 5
Object_Damage 5

Durability .1
Wear 2

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 25354
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 25525

Blueprint_1_Type Gear
Blueprint_1_Supply_0_ID 25591
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Product 25310
Blueprint_1_Products 1
Blueprint_1_Tool 25393
Blueprint_1_Build 25520

Should_Delete_At_Zero_Quality True
EquipAudioClip Sounds/Items/Equip_Item.wav