1 x 2 (2)

Inventory Size

Any

Hand Slot

1.80m

Range

0.1%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 8 6 4 4
Zombie 22 12 6 6
Animal 11 6 3 -
Structure Damage
Low Caliber
Damage
Barricade 1
Structure 1
Vehicle 4
Resource 5
Object 5
Repair
0%
+
=
100%
Gear
Supply
Supply
+
+
=
Tool
10 x
=
Id Guid File Name
25382 04c0d757-6f55-41d0-81c1-d9d4004daca5 Buak_Fishing_High.dat
25305 e710404f-f337-44d6-8c66-80baddb8f660 Buak_Moving_Box.dat
25405 91e818ce-ca64-4bbf-ab8e-9138278504bf WS_Kitchen_Counter.dat
Spoon.dat
GUID bd9f4a36da664de19cb2a01bbd61a847
Type Melee
Rarity Common
Useable Melee
Slot Any
ID 25591

Size_X 1
Size_Y 2
Size_Z 0.4

Use_Auto_Icon_Measurements False

Range 1.80
BladeIDs 2
BladeID_0 0
BladeID_1 125
Strength 1.5
Stamina 2

Weak 0.487
Strong 0.459

Player_Damage 8
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 20
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 10
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 1
Structure_Damage 1
Vehicle_Damage 4
Resource_Damage 5
Object_Damage 5

Durability .1
Wear 2

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 25354
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 25525

Blueprint_1_Type Gear
Blueprint_1_Supply_0_ID 25591
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Product 25310
Blueprint_1_Products 1
Blueprint_1_Tool 25393
Blueprint_1_Build 25520

Should_Delete_At_Zero_Quality True
EquipAudioClip Sounds/Items/Equip_Item.wav