1 x 2 (2)

Inventory Size

+40%

Water

0%

Food

0%

Energy

0%

Health

0%

Virus

Repair
0%
+
=
100%
Supply
+
=
Supply
+
2 x
+
=
Supply
Supply
+
+
=
Supply
Cook lvl.3
+
3 x
+
+
3 x
+
6 x
=
Supply
Cook lvl.3
+
3 x
+
+
3 x
+
6 x
=
Supply
Cook lvl.3
+
3 x
+
+
3 x
+
6 x
=
Supply
Cook lvl.3
+
3 x
+
+
3 x
+
6 x
=
Supply
Cook lvl.2
2 x
=
Id Guid File Name
25359 bacbbf37-3051-484e-81e0-f2edeec8b83e Buak_Lockers.dat
25405 91e818ce-ca64-4bbf-ab8e-9138278504bf WS_Kitchen_Counter.dat
25407 cf3e607e-531e-442b-aa5a-392d89be7788 WS_Kitchen_Fridge.dat
Milk.dat
GUID db22302dbcfc468b81b692bd4e929962
Type Water
Rarity Uncommon
Useable Consumeable
ID 25789

Size_X 1
Size_Y 2
Size_Z 0.4

Left_Handed_Characters_Mirror_Equipable false

Water 40
Broken

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 25628
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 25536

Blueprint_1_Type Supply
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 25790
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_0_Critical
Blueprint_1_Supply_1_ID 25628
Blueprint_1_Supply_1_Amount 1
Blueprint_1_Build 25536
ConsumeAudioClip Sounds/Food/drinkBottle.wav
EquipAudioClip Sounds/Items/Equip_Item.wav