5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

300m

Range

4.17 RPS

Firerate

0.2%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

-8 to 8 (30%)

Recoil X

20 to 25 (30%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 102 64 48 48
Zombie 127 80 60 60
Animal 102 64 48 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 15
Vehicle 25
Resource 15
Object 15

Magazines (1)

Magazines that can be attached to this weapon

Repair
0%
=
100%
Id Guid File Name
60600 eb6ea8c4-dd26-4af8-9bd2-111dd053790d CN_Antique.dat
CN_Hanyang.dat
GUID eb9900018ebd413d9a099a3b4f7ccf3c
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 61188

Size_X 5
Size_Y 2
Size_Z 0.4
Size2_Z 0.8

Magazine 61189

Ammo_Min 1
Ammo_Max 5

Safety
Semi

Caliber 60088

Aim_In_Duration 0.2
Aiming_Movement_Speed_Multiplier 0.85
Spread_Prone 0.6

Range 300
Firerate 10
Action Bolt

Damage_Falloff_Range 0.8
Damage_Falloff_Multiplier 0.8

Player_Damage 80
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.275

Zombie_Damage 100
Zombie_Leg_Multiplier 0.6
Zombie_Arm_Multiplier 0.6
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.275

Animal_Damage 80
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.275

Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 25
Resource_Damage 15
Object_Damage 15

Durability 0.2

Spread_Aim 0.01
Spread_Hip 0.2

Recoil_Aim 0.5
Recoil_Min_X -8
Recoil_Min_Y 20
Recoil_Max_X 8
Recoil_Max_Y 25

Recover_X 0.3
Recover_Y 0.3

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1

Ballistic_Steps 5
Ballistic_Travel 60
Ballistic_Drop 0.005

Muzzle 4

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 61188
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27