2 x 3 (6)

Inventory Size

Any

Hand Slot

2m

Range

0.1%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 44 32 24 24
Zombie 44 24 12 12
Animal 44 24 12 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 10
Vehicle 25
Resource 25
Object 25
Repair
0%
=
100%
CN_Wok.dat
GUID 5952c5ee63054d459a931bb8c802d07c
Type Melee
Rarity Common
Useable Melee
Slot Any
ID 61630

Size_X 2
Size_Y 3
Size_Z 0.6
Size2_Z 0.6

Range 2
Strength 1.5
Stamina 30

Player_Damage 40
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 40
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 40
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Equipable_Movement_Speed_Multiplier 0.9

Barricade_Damage 15
Structure_Damage 10
Vehicle_Damage 25
Resource_Damage 25
Object_Damage 25

Durability 0.1

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 61630
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27

ImpactAudioDef core.masterbundle:Effects/Physics/MeleeImpact/Pan/MeleeImpact_Pan.asset