2 x 2 (4)

Inventory Size

60 HP

Health

LOW

Armor Tier

Barricade

Build

Yes

Repairable

Yes

Salvageable

Tool
=
6 x
Tool
6 x
=
Id Guid File Name
51326 bcc3e82c-ee32-42ec-9690-610bf7058042 Drop_FabricStack.dat
51429 55570eab-c4ac-4e79-a40a-011f736981c6 PBS_T6Mats.dat
51436 599fd7d4-a2a1-4c3a-8c11-1fa46390b608 PBS_T7Mats.dat
51443 7c0825cb-532c-47d2-93bb-cb512a46ce40 PBS_T8Mats.dat
FabricStack.dat
GUID a7a6924437344891a7a98dc926463150
Type Barricade
Rarity Rare
Useable Barricade
Build Barricade
ID 51022

SalvageItem a7a6924437344891a7a98dc926463150
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1
Item_Dropped_On_Destroy bcc3e82cee3242ec9690610bf7058042

Size_X 2
Size_Y 2
Size_Z 0.65

Blueprints 1
Blueprint_0_Type Tool
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 51022
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 51021
Blueprint_0_Output_0_Amount 6
Blueprint_0_Build 27

Health 60
Range 4
Radius 0.1
Offset 0.0525

Explosion 37
Vulnerable
Salvage_Duration_Multiplier 0.1
PlacementAudioClip core.masterbundle:Sounds/WoodenPlacement.mp3
Bypass_Pickup_Ownership True

// Causes_Fall_Damage False
// This doesn't work :(

Has_Clip_Prefab False
// Use_Auto_Icon_Measurements False

Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Unstack ▼
Action_0_Tooltip Unstack to 6 sheets.