1 x 1 (1)

Inventory Size

0%

Water

+25%

Food

0%

Energy

+5%

Health

-30%

Virus

Repair
0%
+
=
100%
Supply
=
3 x
Supply
Supply
Supply
=
5 x
Supply
Supply
=
2 x
Fish_Raw.dat
GUID fac32f478586476f95c6b7abd624656d
Type Food
Useable Consumeable
ID 51498

Size_X 1
Size_Y 1
Size_Z 0.3
Size2_Z 0.35

Health 5
Food 25
Virus 30
ConsumeAudioClip core.masterbundle:Sounds/EatCrunchy.mp3


Quest_Rewards 1
Quest_Reward_0_Type Rewards_List_Asset
Quest_Reward_0_GUID dc71be756f984f68adb51b5e8cb887bc

Blueprints 1
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 51416
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27

Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Purify ▲
Action_0_Tooltip Purify to remove impurities.

Use_Auto_Stat_Descriptions false