2 x 2 (4)
Inventory Size
Any
Hand Slot
Semi
Firemodes
300m
Range
8.33 RPS
Firerate
0%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
5.6 to 11.2 (50%)
Recoil X
12 to 16 (50%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 35 | 28 | 21 | 21 |
Zombie | 175 | 100 | 56 | 56 |
Animal | 137 | 100 | 75 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 10 |
Structure | 5 |
Vehicle | 30 |
Resource | 20 |
Object | 25 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
WeebleyDual.dat
GUID 97b2436f20684cacade5ac8ea7ee3c73
Type Gun
Rarity Legendary
Useable Gun
Slot Any
ID 52560
Use_Auto_Icon_Measurements false
Size_X 2
Size_Y 2
Size_Z 0.35
Instantiated_Item_Name_Override Item
EquipableModelParent SpineHook
Shell
Magazine 52566
Ammo_Min 8
Ammo_Max 12
Semi
Bursts 2
Caliber 52566
Range 300
Firerate 5
Action Trigger
Player_Damage 28
Player_Leg_Multiplier .75
Player_Arm_Multiplier .75
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.25
Zombie_Damage 125
Zombie_Leg_Multiplier 0.45
Zombie_Arm_Multiplier 0.45
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.4
Animal_Damage 125
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 10
Structure_Damage 5
Vehicle_Damage 30
Resource_Damage 20
Object_Damage 25
Durability 0
Quality_Min 100
Quality_Max 100
Aim_In_Duration 0.15
Recoil_Min_X -5.6
Recoil_Max_X -11.2
Recoil_Min_Y 12
Recoil_Max_Y 16
Spread_Aim 0.0625
Spread_Hip 0.3
Recover_X 0.5
Recover_Y 0.5
Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.1
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.15
Muzzle 0
Ballistic_Steps 24
Ballistic_Travel 12.5
Ballistic_Drop .001
Blueprints 3
Blueprint_0_Type Tool
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 52560
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 51201
Blueprint_0_Output_0_Amount 2
Blueprint_0_State_Transfer
Blueprint_0_State_Transfer_Delete_Attachments True
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 51201
Blueprint_1_Supply_0_Amount 2
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 52560
Blueprint_1_Output_0_Amount 1
Blueprint_1_State_Transfer
Blueprint_1_State_Transfer_Delete_Attachments True
Blueprint_1_Build 27
Blueprint_2_Type Repair
Blueprint_2_Searchable False
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 51034
Blueprint_2_Supply_0_Amount 2
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Separate »
Action_0_Tooltip Split back into two.
Shoot_Quest_Rewards 1
Shoot_Quest_Reward_0_Type Rewards_List_Asset
Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa