2 x 2 (4)
Inventory Size
Any
Hand Slot
Semi, Safety
Firemodes
300m
Range
4.17 RPS
Firerate
0%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
0%
Movement Speed
7 to 14 (50%)
Recoil X
15 to 20 (50%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 42 | 34 | 25 | 25 |
| Zombie | 175 | 100 | 56 | 56 |
| Animal | 137 | 100 | 75 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 10 |
| Structure | 5 |
| Vehicle | 30 |
| Resource | 20 |
| Object | 25 |
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 51109 | Mattress | 236 |
| 51310 | Den | 140 |
| 51080 | Prisoner | 132 |
| 51115 | Militia | 130 |
| 51125 | Civilian | 108 |
| 51101 | Table Civilian | 56 |
| 51090 | Farm | 41 |
| 51070 | Camp | 40 |
| 51160 | Gunstore weapons | 35 |
| 51121 | Militia melee | 28 |
| 51076 | Fishing | 27 |
| 51118 | Militia weapons | 16 |
| 51072 | Camp weapons | 11 |
| 51092 | Farmer weapons | 11 |
| 51126 | Civilian guns | 6 |
Weebley.dat
GUID 7f7ff163eca5427b8549f8a30dc998d0
Type Gun
Rarity Rare
Useable Gun
Slot Any
ID 51201
Size_X 2
Size_Y 2
Size_Z 0.35
Magazine 51040
Hook_Barrel
Hook_Grip
Hook_Sight
Hook_Tactical
Ammo_Min 2
Ammo_Max 6
Safety
Semi
Attachment_Calibers 2
Attachment_Caliber_0 0
Attachment_Caliber_1 51201
Magazine_Calibers 1
Magazine_Caliber_0 51003
Range 300
Firerate 10
Action Trigger
Player_Damage 34
Player_Leg_Multiplier .75
Player_Arm_Multiplier .75
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.25
Zombie_Damage 125
Zombie_Leg_Multiplier 0.45
Zombie_Arm_Multiplier 0.45
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.4
Animal_Damage 125
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 10
Structure_Damage 5
Vehicle_Damage 30
Resource_Damage 20
Object_Damage 25
Durability 0
Quality_Min 100
Quality_Max 100
Aim_In_Duration 0.15
Recoil_Min_X -7
Recoil_Max_X -14
Recoil_Min_Y 15
Recoil_Max_Y 20
Spread_Aim 0.05
Spread_Hip 0.3
Recover_X 0.5
Recover_Y 0.5
Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.1
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.15
Muzzle 0
Ballistic_Steps 24
Ballistic_Travel 12.5
Ballistic_Drop .001
Blueprints 2
Blueprint_0_Type Tool
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 51201
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Outputs 2
// Manual Parts
Blueprint_0_Output_0_ID 51034
Blueprint_0_Output_0_Amount 1
// Metal Scrap
Blueprint_0_Output_1_ID 51017
Blueprint_0_Output_1_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Repair
Blueprint_1_Searchable False
Blueprint_1_Supply_0_ID 51034
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Build 27
Shoot_Quest_Rewards 1
Shoot_Quest_Reward_0_Type Rewards_List_Asset
Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa