2 x 2 (4)

Inventory Size

Any

Hand Slot

Semi, Safety

Firemodes

300m

Range

4.17 RPS

Firerate

0%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

0%

Movement Speed

7 to 14 (50%)

Recoil X

15 to 20 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 42 34 25 25
Zombie 175 100 56 56
Animal 137 100 75 -
Structure Damage
Low Caliber
Damage
Barricade 10
Structure 5
Vehicle 30
Resource 20
Object 25

Magazines (3)

Magazines that can be attached to this weapon

Barrels (3)

Barrels that can be attached to this weapon

Tool
=
2 x
Repair
0%
+
=
100%
Tool
=
2 x
Tool
2 x
=
Spawn Id Spawn Name Items
51109 Mattress 236
51310 Den 134
51080 Prisoner 126
51115 Militia 124
51125 Civilian 108
51101 Table Civilian 56
51090 Farm 41
51070 Camp 40
51160 Gunstore weapons 33
51121 Militia melee 28
51076 Fishing 27
51118 Militia weapons 16
51072 Camp weapons 11
51092 Farmer weapons 11
51126 Civilian guns 6
Weebley.dat
GUID 7f7ff163eca5427b8549f8a30dc998d0
Type Gun
Rarity Rare
Useable Gun
Slot Any
ID 51201

Size_X 2
Size_Y 2
Size_Z 0.35

Magazine 51040

Hook_Barrel
Hook_Grip
Hook_Sight
Hook_Tactical

Ammo_Min 2
Ammo_Max 6

Safety
Semi

Attachment_Calibers 2
Attachment_Caliber_0 0
Attachment_Caliber_1 51201

Magazine_Calibers 1
Magazine_Caliber_0 51003

Range 300
Firerate 10
Action Trigger

Player_Damage 34
Player_Leg_Multiplier .75
Player_Arm_Multiplier .75
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.25

Zombie_Damage 125
Zombie_Leg_Multiplier 0.45
Zombie_Arm_Multiplier 0.45
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.4

Animal_Damage 125
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 10
Structure_Damage 5
Vehicle_Damage 30
Resource_Damage 20
Object_Damage 25

Durability 0
Quality_Min 100
Quality_Max 100

Aim_In_Duration 0.15

Recoil_Min_X -7
Recoil_Max_X -14

Recoil_Min_Y 15
Recoil_Max_Y 20

Spread_Aim 0.05
Spread_Hip 0.3

Recover_X 0.5
Recover_Y 0.5

Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.1
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.15

Muzzle 0
Ballistic_Steps 24
Ballistic_Travel 12.5
Ballistic_Drop .001

Blueprints 2
Blueprint_0_Type Tool
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 51201
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Outputs 2
// Manual Parts
Blueprint_0_Output_0_ID 51034
Blueprint_0_Output_0_Amount 1
// Metal Scrap
Blueprint_0_Output_1_ID 51017
Blueprint_0_Output_1_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Repair
Blueprint_1_Searchable False
Blueprint_1_Supply_0_ID 51034
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Build 27

Shoot_Quest_Rewards 1
Shoot_Quest_Reward_0_Type Rewards_List_Asset
Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa