1 x 1 (1)

Inventory Size

1

Amount

297

Blueprints

Tool
4 x
=
Tool
=
3 x
Tool
+
=
Tool
+
=
Tool
+
=
Tool
+
=
Tool
+
=
Tool
+
=
Tool
+
=
Tool
+
=
Tool
+
=
Tool
+
=
Tool
+
+
=
Tool
+
+
=
Tool
+
+
=
Tool
+
+
=
Tool
+
+
=
Tool
+
2 x
+
2 x
=
Tool
+
2 x
+
2 x
=
Tool
+
2 x
+
2 x
=
Tool
+
2 x
+
2 x
=
Tool
+
2 x
+
2 x
=
Tool
+
=
Tool
+
=
Tool
+
=
Tool
+
=
Tool
+
=
Tool
=
3 x
Tool
Tool
=
2 x
2 x
Tool
=
4 x
2 x
Tool
Tool
2 x
+
2 x
+
=
Tool
Tool
Tool
Tool
Tool
Tool
=
2 x
2 x
Tool
=
2 x
2 x
Tool
=
3 x
Tool
=
2 x
2 x
Tool
=
2 x
Tool
+
2 x
=
Tool
=
2 x
Tool
=
3 x
Tool
=
3 x
Tool
=
4 x
Tool
4 x
+
4 x
+
2 x
+
=
Tool
=
2 x
2 x
Tool
=
3 x
Tool
=
3 x
Tool
=
2 x
2 x
Tool
Tool
=
2 x
2 x
Tool
=
2 x
2 x
Tool
=
3 x
Tool
=
2 x
Tool
=
2 x
Tool
=
2 x
2 x
Tool
=
2 x
2 x
4 x
Barricade
2 x
+
=
Tool
Tool
Craft lvl.0
+
+
4 x
+
4 x
+
2 x
=
Barricade
=
3 x
Barricade
5 x
+
=
Barricade
Barricade
8 x
+
2 x
=
Barricade
=
4 x
Tool
2 x
+
2 x
=
Barricade
Barricade
8 x
+
2 x
=
Barricade
=
4 x
Tool
=
3 x
Tool
=
3 x
Barricade
=
3 x
Barricade
4 x
+
=
Furniture
4 x
+
2 x
=
Barricade
6 x
+
=
Tool
=
3 x
Tool
Craft lvl.0
+
+
4 x
+
4 x
+
6 x
+
+
=
Utilities
4 x
+
2 x
=
Tool
+
2 x
=
Tool
+
2 x
=
Utilities
2 x
+
2 x
+
=
Apparel
=
2 x
Repair
0%
+
4 x
=
100%
Apparel
=
4 x
4 x
Repair
0%
+
4 x
+
4 x
=
100%
Apparel
=
4 x
2 x
Repair
0%
+
4 x
=
100%
Apparel
=
2 x
2 x
Repair
0%
+
2 x
+
2 x
=
100%
Apparel
=
2 x
2 x
Repair
0%
+
2 x
+
2 x
=
100%
Apparel
=
2 x
2 x
Repair
0%
+
2 x
+
2 x
=
100%
Apparel
=
2 x
2 x
Repair
0%
+
2 x
+
2 x
=
100%
Apparel
=
2 x
2 x
Spawn Id Spawn Name Items
51413 PBS T3 36
51067 Construction mega 30
51060 Construction 29
51066 Construction refinery 29
51406 PBS T1 26
51407 PBS T2 25
51191 PBS FiberglassRod 22
51400 PBS T0 19
51190 PBS WoodenRod 16
51409 PBS T2Mats 11
51402 PBS T0Mats 6
51062 Construction mat 1 4
51004 Metal 3
51313 Drop 3DPrinter 1
MetalScraps.dat
GUID 3d928892f4d24e0d917f97b99283aba7
Type Supply
ID 51017

Size_X 1
Size_Y 1
Size_Z 0.45

InventoryAudio core.masterbundle:Sounds/Inventory/SmallMetal.asset

Blueprints 1
Blueprint_0_Type Tool
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 51017
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 51018
Blueprint_0_Output_0_Amount 1
Blueprint_0_Build 27

Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Stack ▲
Action_0_Tooltip Stack 4 to an ingot.