1 x 2 (2)

Inventory Size

7m

Explosion Range

No

Flash Effect

Yes

Explosive

51014

Explosion Effect ID

No

Explode on Impact

2.50

Fuse Length (seconds)

No

Sticky

1

Strong Throw Force (N)

1

Weak Throw Force (N)

Damage
Combat Damage
Damage
Player 50
Zombie 125
Animal 125
Vehicle 75
Structure Damage
Damage
Barricade 15
Structure 15
Resource 750
Object 300
31 blueprints
Tool
Craft lvl.0
+
+
4 x
+
4 x
+
2 x
=
Tool
+
+
=
Tool
+
+
=
Tool
2 x
+
2 x
=
Utilities
4 x
+
+
2 x
+
2 x
+
2 x
=
Tool
Craft lvl.0
+
+
4 x
+
4 x
+
6 x
+
+
=
Tool
+
+
=
Tool
+
+
=
Tool
+
+
=
Tool
+
2 x
+
=
2 x
Tool
2 x
+
=
Tool
+
+
=
Tool
+
+
=
Tool
2 x
+
+
=
2 x
Tool
2 x
+
+
=
2 x
Tool
+
+
+
2 x
=
Tool
+
+
=
Tool
+
10 x
+
+
2 x
=
2 x
Tool
+
10 x
+
+
2 x
=
2 x
Tool
+
6 x
+
+
2 x
=
3 x
Tool
+
10 x
+
+
=
3 x
Tool
3 x
+
2 x
+
=
Tool
2 x
+
+
=
Tool
2 x
+
+
=
Tool
2 x
+
2 x
+
2 x
=
3 x
Tool
3 x
+
2 x
+
+
=
2 x
Tool
3 x
+
2 x
+
+
=
2 x
Tool
2 x
+
+
4 x
=
4 x
Tool
2 x
+
+
=
2 x
Tool
+
+
=
Tool
+
3 x
+
3 x
+
2 x
+
2 x
=
Spawn Id Spawn Name Items
51310 Den 140
51080 Prisoner 132
51115 Militia 130
51394 Midnight loot 98
51142 Deadzone mega 91
51170 Deadzone t 2 81
51151 Airdrop big 62
51395 Midnight loot a 56
51150 Airdrop small 46
51005 Military 42
51107 Beacon 41
51173 Deadzone t 2 special 11
51007 Military tools 8
51117 Militia tools 4
Dynamite.dat
GUID 135d1651d9d940e580c5610ab276941a
Type Throwable
Rarity Rare
Useable Throwable
ID 51307

Size_X 1
Size_Y 2
Size_Z 0.45

Player_Damage 50
Zombie_Damage 125
Animal_Damage 125
Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 75
Resource_Damage 750
Object_Damage 300

Range 7
Explosion 51014

Explosive