1 x 1 (1)

Inventory Size

1

Amount

30

Blueprints

Tool
5 x
=
Tool
=
4 x
Tool
=
2 x
2 x
4 x
Tool
2 x
+
+
2 x
+
2 x
=
Utilities
6 x
+
4 x
+
4 x
+
4 x
+
2 x
=
Tool
Craft lvl.0
+
+
4 x
+
4 x
+
2 x
=
Utilities
4 x
+
2 x
+
2 x
+
4 x
=
Tool
+
+
=
Tool
+
+
=
Utilities
2 x
+
4 x
+
4 x
=
Utilities
4 x
+
+
2 x
+
2 x
+
2 x
=
Utilities
4 x
+
2 x
+
+
2 x
+
+
=
Tool
=
5 x
Tool
Craft lvl.0
+
+
4 x
+
4 x
+
6 x
+
+
=
Utilities
2 x
+
2 x
+
=
Tool
+
+
=
Tool
+
2 x
+
2 x
+
2 x
=
Tool
3 x
+
2 x
+
=
Tool
4 x
=
Tool
+
+
4 x
=
Tool
+
+
4 x
=
Tool
+
2 x
+
+
=
Tool
Tool
=
2 x
Tool
=
2 x
2 x
2 x
Tool
=
2 x
2 x
Tool
=
2 x
2 x
Tool
3 x
+
2 x
+
+
=
2 x
Tool
3 x
+
2 x
+
+
=
2 x
Tool
=
3 x
4 x
8 x
Spawn Id Spawn Name Items
51109 Mattress 236
51434 PBS T7 81
51427 PBS T6 74
51420 PBS T5 48
51413 PBS T3 36
51429 PBS T6Mats 34
51436 PBS T7Mats 34
51414 PBS T4 29
51192 PBS CarbonFiber 25
51110 Nerd 20
51422 PBS T5Mats 19
51416 PBS T4Mats 14
51112 Nerd rare 10
51111 Nerd common 4
51331 Drop BoxCircuitboards 1
Circuitboard.dat
GUID cbbebe5a009341bbb3c54d176ed41038
Type Supply
Rarity Uncommon
ID 51030

Size_X 1
Size_Y 1
Size_Z 0.30

InventoryAudio core.masterbundle:Sounds/Inventory/SmallMetal.asset

Blueprints 2
Blueprint_0_Type Tool
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 51030
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 52049
Blueprint_0_Output_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 51030
Blueprint_1_Product 51029
Blueprint_1_Products 4
Blueprint_1_Build 27


Actions 2
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Stack ▲
Action_0_Tooltip Stack to compact.
Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 1
Action_1_Text Unstack ▼
Action_1_Tooltip Unstack to uncompact.