3 x 2 (6)

Inventory Size

Secondary

Hand Slot

Semi

Firemodes

600m

Range

0.83 RPS

Firerate

0%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

8 to 10 (25%)

Recoil X

12 to 12 (-40%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 45 30 22 22
Zombie 180 120 105 105
Animal 165 120 90 -
Structure Damage
High Caliber
Damage
Barricade 25
Structure 25
Vehicle 60
Resource 30
Object 1,000

Magazines (4)

Magazines that can be attached to this weapon

Tool
=
2 x
2 x
Repair
0%
+
=
100%
Id Guid File Name
51136 84b40f12-13be-497a-9bfd-3a4566cc94c5 DeadzoneClothes.dat
51140 17fb9171-233a-42ce-9f35-f5bf81545694 DeadzoneTools.dat
RailgunBeta.dat
GUID 259ccdcf072c41f0becd1ed5b8d785cc
Type Gun
Rarity Legendary
Useable Gun
Slot Secondary
ID 52393
Instantiated_Item_Name_Override 51226

Size_X 3
Size_Y 2
Size_Z 0

Sight 
Magazine 51916

Ammo_Min 1
Ammo_Max 1

Semi
Gunshot_Rolloff_Distance 750
Caliber 51014

Range 600
Firerate 50
Action Trigger

Player_Damage 30
Player_Leg_Multiplier .75
Player_Arm_Multiplier .75
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.5
Instakill_Headshots True

Zombie_Damage 150
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.2

Animal_Damage 150
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Fire_Delay_Seconds 0.4
Barricade_Damage 25
Structure_Damage 25
Vehicle_Damage 60
Resource_Damage 30
Object_Damage 1000
Bullet_Gravity_Multiplier 0
Invulnerable

Durability 0
Quality_Min 100
Quality_Max 100

Aim_In_Duration 0.25

Ballistic_Steps 40
Ballistic_Travel 15

Recoil_Min_X -8
Recoil_Max_X -10

Recoil_Min_Y 12
Recoil_Max_Y 12

Spread_Aim 0.0001
Spread_Hip 0.7

Recover_X .25
Recover_Y -.4

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1

Muzzle 

Blueprints 2
Blueprint_0_Type Tool
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 52393
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Outputs 3
// Fuses
Blueprint_0_Output_0_ID 51950
Blueprint_0_Output_0_Amount 1
// Circuit
Blueprint_0_Output_1_ID 51030
Blueprint_0_Output_1_Amount 2
// Scrap
Blueprint_0_Output_2_ID 51017
Blueprint_0_Output_2_Amount 2
Blueprint_0_Build 27

Blueprint_1_Type Repair
Blueprint_1_Searchable False
Blueprint_1_Supply_0_ID 51950
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Build 27

Shoot_Quest_Rewards 1
Shoot_Quest_Reward_0_Type Rewards_List_Asset
Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa