2 x 2 (4)

Inventory Size

100 HP

Health

LOW

Armor Tier

Barricade

Build

Yes

Repairable

Yes

Salvageable

Tool
2 x
+
+
4 x
=
Tool
=
2 x
Structure
+
=
Structure
+
=
Id Guid File Name
51315 ec46c0e3-b2d6-4b16-b352-1ee664f2a81c Drop_CBM.dat
CBM.dat
GUID 73eb60d59b584dfaa4d1f20172faa317
Type Barricade
Rarity Rare
Useable Barricade
Build Barricade
ID 51025

SalvageItem 73eb60d59b584dfaa4d1f20172faa317
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1
Item_Dropped_On_Destroy ec46c0e3b2d64b16b3521ee664f2a81c

Use_Auto_Icon_Measurements false

Size_X 2
Size_Y 2
Size_Z 0.7

Blueprints 4

Blueprint_0_Type Tool
Blueprint_0_Supplies 3
Blueprint_0_Supply_0_ID 51020
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Supply_1_ID 51018
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Supply_2_ID 51023
Blueprint_0_Supply_2_Amount 4
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 51025
Blueprint_0_Output_0_Amount 1
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 51025
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 51020
Blueprint_1_Output_0_Amount 2

Blueprint_2_Type Structure
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 51025
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_1_ID 51023
Blueprint_2_Supply_1_Amount 1
Blueprint_2_Outputs 1
Blueprint_2_Output_0_ID 51896
Blueprint_2_Output_0_Amount 1
Blueprint_2_Conditions 1
Blueprint_2_Condition_0_Type Item
Blueprint_2_Condition_0_ID 51025
Blueprint_2_Condition_0_Amount 0
Blueprint_2_Condition_0_Logic Equal

Blueprint_3_Type Structure
Blueprint_3_Supplies 2
Blueprint_3_Supply_0_ID 51025
Blueprint_3_Supply_0_Amount 1
Blueprint_3_Supply_1_ID 51018
Blueprint_3_Supply_1_Amount 1
Blueprint_3_Outputs 1
Blueprint_3_Output_0_ID 51896
Blueprint_3_Output_0_Amount 1
Blueprint_3_Conditions 1
Blueprint_3_Condition_0_Type Item
Blueprint_3_Condition_0_ID 51025
Blueprint_3_Condition_0_Amount 0
Blueprint_3_Condition_0_Logic Equal

Health 100
Range 4
Radius 0.1
Offset 0.15

Explosion 36
Vulnerable
Salvage_Duration_Multiplier 0.25
PlacementAudioClip core.masterbundle:Sounds/WoodenPlacement.mp3
Bypass_Pickup_Ownership True