3 x 2 (6)

Inventory Size

Secondary

Hand Slot

Semi, Safety

Firemodes

300m

Range

1.04 RPS

Firerate

0%

Durability Loss per Shot

Sight, Barrel

Hooks

0%

Movement Speed

-1 to 1 (25%)

Recoil X

2 to 2 (-40%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 60 40 30 30
Zombie 225 135 112 112
Animal 165 120 90 -
Structure Damage
Low Caliber
Damage
Barricade 5
Structure 5
Vehicle 20
Resource 20
Object 25

Magazines (2)

Magazines that can be attached to this weapon

Barrels (3)

Barrels that can be attached to this weapon

Tool
2 x
+
2 x
+
3 x
+
4 x
=
Tool
=
4 x
3 x
Repair
0%
+
3 x
=
100%
Listener.dat
GUID 45330cb80a5e4c02936c0c0160d07a04
Type Gun
Rarity Legendary
Useable Gun
Slot Secondary
ID 52455

Size_X 3
Size_Y 2
Size_Z 0

Alert_Radius 0

Magazine 51039

Hook_Sight
// Hook_Tactical
// Hook_Grip
Hook_Barrel
Shell 51051

Ammo_Min 8
Ammo_Max 8

Safety
Semi

Caliber 51002

Range 300
Firerate 40
Action Bolt

Player_Damage 40
Player_Leg_Multiplier .75
Player_Arm_Multiplier .75
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.5

Zombie_Damage 150
Zombie_Leg_Multiplier 0.75
Zombie_Arm_Multiplier 0.75
Zombie_Spine_Multiplier 0.9
Zombie_Skull_Multiplier 1.5

Animal_Damage 150
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 5
Structure_Damage 5
Vehicle_Damage 20
Resource_Damage 20
Object_Damage 25

// Invulnerable

Durability 0
Quality_Min 100
Quality_Max 100

Ballistic_Steps 30
Ballistic_Travel 10
Bullet_Gravity_Multiplier 5

Recoil_Min_X 1
Recoil_Max_X -1

Recoil_Min_Y 2
Recoil_Max_Y 2

Spread_Aim 0.0001
Spread_Hip 0.3

Recover_X .25
Recover_Y -.4

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1

Muzzle 

Blueprints 3
Blueprint_0_Type Tool
Blueprint_0_Supplies 4
Blueprint_0_Supply_0_ID 51018
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Supply_1_ID 51033
Blueprint_0_Supply_1_Amount 2
Blueprint_0_Supply_2_ID 51034
Blueprint_0_Supply_2_Amount 3
Blueprint_0_Supply_3_ID 51023
Blueprint_0_Supply_3_Amount 4
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 52455
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Outputs 2
// Metal Scrap
Blueprint_1_Output_0_ID 51017
Blueprint_1_Output_0_Amount 4
// Wood
Blueprint_1_Output_1_ID 51023
Blueprint_1_Output_1_Amount 3
Blueprint_1_Build 27

Blueprint_2_Type Repair
Blueprint_2_Searchable False
Blueprint_2_Supply_0_ID 51034
Blueprint_2_Supply_0_Amount 3
Blueprint_2_Build 27

Shoot_Quest_Rewards 1
Shoot_Quest_Reward_0_Type Rewards_List_Asset
Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa

Gunshot_Rolloff_Distance 150