3 x 2 (6)

Inventory Size

Secondary

Hand Slot

Semi, Auto

Firemodes

300m

Range

10.42 RPS

Firerate

0%

Durability Loss per Shot

Sight, Barrel

Hooks

0%

Movement Speed

-1 to 1 (10%)

Recoil X

2 to 2 (10%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 30 24 18 18
Zombie 118 59 34 34
Animal 55 40 30 -
Structure Damage
Low Caliber
Damage
Barricade 10
Structure 5
Vehicle 30
Resource 20
Object 25

Magazines (3)

Magazines that can be attached to this weapon

Barrels (4)

Barrels that can be attached to this weapon

Tool
2 x
+
+
4 x
+
=
Tool
=
2 x
2 x
Repair
0%
+
=
100%
C96.dat
GUID fedab126378d415cb7ee66481f4137f1
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 51212

Size_X 3
Size_Y 2
Size_Z 0.35

Magazine 51912

Hook_Barrel
Hook_Sight

Shell 51051
Ballistic_Travel 7
Bullet_Gravity_Multiplier 4

Ammo_Min 50
Ammo_Max 50

Auto
Semi

Attachment_Calibers 2
Attachment_Caliber_0 0
Attachment_Caliber_1 51212

Magazine_Calibers 1
Magazine_Caliber_0 51008

Firerate 4
Action Trigger

Range 300
Damage_Falloff_Multiplier 0.5
Damage_Falloff_Range 0.033
Damage_Falloff_Max_Range 0.167
Player_Damage 24
Player_Leg_Multiplier .75
Player_Arm_Multiplier .75
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.25

Zombie_Damage 99
Zombie_Leg_Multiplier 0.35
Zombie_Arm_Multiplier 0.35
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.2

Animal_Damage 50
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 10
Structure_Damage 5
Vehicle_Damage 30
Resource_Damage 20
Object_Damage 25

Durability 0
Quality_Min 100
Quality_Max 100

Aim_In_Duration 0.15

Recoil_Min_X -1
Recoil_Max_X 1

Recoil_Min_Y 2
Recoil_Max_Y 2

Spread_Aim 0.15
Spread_Hip 0.11

Remove 0
Replace 0

Recover_X 0.1
Recover_Y 0.1

Shake_Min_X .01
Shake_Min_Y 0
Shake_Min_Z -.03
Shake_Max_X -.01
Shake_Max_Y 0
Shake_Max_Z -.05

Muzzle 

Blueprints 3
Blueprint_0_Type Tool
Blueprint_0_Supplies 4
// Blueprint_0_Supply_0_ID 51017
// Blueprint_0_Supply_0_Amount 2
Blueprint_0_Supply_0_ID 51018
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Supply_1_ID 51036
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Supply_2_ID 51023
Blueprint_0_Supply_2_Amount 4
Blueprint_0_Supply_3_ID 51033
Blueprint_0_Supply_3_Amount 1
// Blueprint_0_Supply_5_ID 51307
// Blueprint_0_Supply_5_Amount 1
// Blueprint_0_Tool 51016
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 51212
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Outputs 2
// Metal Scrap
Blueprint_1_Output_0_ID 51017
Blueprint_1_Output_0_Amount 2
// Wood
Blueprint_1_Output_1_ID 51023
Blueprint_1_Output_1_Amount 2
Blueprint_1_Build 27

Blueprint_2_Type Repair
Blueprint_2_Searchable False
Blueprint_2_Supply_0_ID 51036
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Build 27

Shoot_Quest_Rewards 1
Shoot_Quest_Reward_0_Type Rewards_List_Asset
Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa