5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Auto
Firemodes
400m
Range
5.95 RPS
Firerate
0%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
0%
Movement Speed
-3 to 3 (10%)
Recoil X
5 to 5 (10%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 37 | 30 | 22 | 22 |
Zombie | 375 | 112 | 93 | 93 |
Animal | 137 | 100 | 75 | - |
Structure Damage
High Caliber
Damage | |
---|---|
Barricade | 5 |
Structure | 5 |
Vehicle | 30 |
Resource | 20 |
Object | 100 |
Id | File Name |
---|---|
51151 | AirdropBig.dat |
51150 | AirdropSmall.dat |
51137 | DeadzoneWeapons.dat |
51171 | DeadzoneT2Weapons.dat |
51017 | SpecWeapons.dat |
FAL.dat
GUID 96670dd3c7a34c6d89098bf71aed8a73
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 52430
Instantiated_Item_Name_Override SAR-30
Size_X 5
Size_Y 2
Size_Z 0.35
Sight 51085
Magazine 52088
Hook_Barrel
Hook_Sight
Hook_Tactical
Hook_Grip
Shell 51051
Ammo_Min 10
Ammo_Max 20
Auto
Semi
Caliber 51005
Range 400
Firerate 7
Action Trigger
Player_Damage 30
Player_Leg_Multiplier .75
Player_Arm_Multiplier .75
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.25
Zombie_Damage 125
Zombie_Leg_Multiplier 0.75
Zombie_Arm_Multiplier 0.75
Zombie_Spine_Multiplier 0.9
Zombie_Skull_Multiplier 3
Animal_Damage 125
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 5
Structure_Damage 5
Vehicle_Damage 30
Resource_Damage 20
Object_Damage 100
Invulnerable
Durability 0
Quality_Min 100
Quality_Max 100
Aim_In_Duration 0.15
Recoil_Min_X 3
Recoil_Max_X -3
Recoil_Min_Y 5
Recoil_Max_Y 5
Spread_Aim 0.05
Spread_Hip 0.2
Remove 0
Replace 0
Recover_X 0.1
Recover_Y 0.1
Shake_Min_X .0075
Shake_Min_Y 0
Shake_Min_Z -.02
Shake_Max_X -.0075
Shake_Max_Y 0
Shake_Max_Z -.04
Muzzle
Blueprints 3
Blueprint_0_Type Tool
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 52430
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Outputs 3
// Automatic Parts
Blueprint_0_Output_0_ID 51036
Blueprint_0_Output_0_Amount 2
// Semi-Automatic Parts
Blueprint_0_Output_1_ID 51035
Blueprint_0_Output_1_Amount 1
// Metal Scrap
Blueprint_0_Output_2_ID 51017
Blueprint_0_Output_2_Amount 4
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 52430
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_0_Critical
Blueprint_1_Supply_1_ID 51918
Blueprint_1_Supply_1_Amount 1
Blueprint_1_Supply_1_Critical
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 52431
Blueprint_1_Output_0_Amount 1
Blueprint_1_State_Transfer
Blueprint_1_Build 27
Blueprint_1_Rewards 2
Blueprint_1_Reward_0_Type Flag_Bool
Blueprint_1_Reward_0_ID 52924
Blueprint_1_Reward_0_Value True
Blueprint_1_Reward_1_Type Rewards_List_Asset
Blueprint_1_Reward_1_GUID df781fd122e24562afc92a48aec65c23
Blueprint_2_Type Repair
Blueprint_2_Searchable False
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 51036
Blueprint_2_Supply_0_Amount 2
Blueprint_2_Supply_1_ID 51035
Blueprint_2_Supply_1_Amount 1
Blueprint_2_Build 27
Shoot_Quest_Rewards 1
Shoot_Quest_Reward_0_Type Rewards_List_Asset
Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa