5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Auto

Firemodes

400m

Range

6.95 RPS

Firerate

0%

Durability Loss per Shot

Sight, Tactical, Barrel

Hooks

0%

Movement Speed

-2 to 2 (10%)

Recoil X

4 to 5 (10%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 28 23 17 17
Zombie 118 59 34 34
Animal 55 40 30 -
Structure Damage
Low Caliber
Damage
Barricade 10
Structure 5
Vehicle 30
Resource 20
Object 25

Magazines (3)

Magazines that can be attached to this weapon

Barrels (3)

Barrels that can be attached to this weapon

Tool
2 x
+
2 x
+
2 x
+
+
5 x
+
=
Tool
=
5 x
3 x
Repair
0%
+
+
=
100%
Ribeyrolles.dat
GUID cc001b31fd2f41af87f228979bc17338
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 52434
Instantiated_Item_Name_Override 51247

Size_X 5
Size_Y 2
Size_Z 0.35

Attachment_Calibers 2
Attachment_Caliber_0 51205
Attachment_Caliber_1 0

Magazine_Calibers 1
Magazine_Caliber_0 51001

Magazine 51041

Hook_Barrel
Hook_Sight
Hook_Tactical

Shell 51051

Ammo_Min 15
Ammo_Max 30

Auto
Semi

Range 400
Firerate 6
Action Trigger

Player_Damage 23
Player_Leg_Multiplier .75
Player_Arm_Multiplier .75
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.25

Zombie_Damage 99
Zombie_Leg_Multiplier 0.35
Zombie_Arm_Multiplier 0.35
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.2

Animal_Damage 50
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 10
Structure_Damage 5
Vehicle_Damage 30
Resource_Damage 20
Object_Damage 25

Durability 0
Quality_Min 100
Quality_Max 100

Aim_In_Duration 0.15

Recoil_Min_X 2
Recoil_Max_X -2

Recoil_Min_Y 4
Recoil_Max_Y 5

Spread_Aim 0.05
Spread_Hip 0.2

Remove 0
Replace 0

Recover_X 0.1
Recover_Y 0.1

Shake_Min_X .01
Shake_Min_Y 0
Shake_Min_Z -.03
Shake_Max_X -.01
Shake_Max_Y 0
Shake_Max_Z -.05

Muzzle 

Blueprints 3
Blueprint_0_Type Tool
Blueprint_0_Supplies 6
Blueprint_0_Supply_0_ID 51017
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Supply_1_ID 51018
Blueprint_0_Supply_1_Amount 2
Blueprint_0_Supply_2_ID 51036
Blueprint_0_Supply_2_Amount 2
Blueprint_0_Supply_3_ID 51035
Blueprint_0_Supply_3_Amount 1
Blueprint_0_Supply_4_ID 51023
Blueprint_0_Supply_4_Amount 5
Blueprint_0_Supply_5_ID 51033
Blueprint_0_Supply_5_Amount 1
// Blueprint_0_Supply_5_ID 51307
// Blueprint_0_Supply_5_Amount 1
// Blueprint_0_Tool 51016
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 52434
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Outputs 2
// Metal Scrap
Blueprint_1_Output_0_ID 51017
Blueprint_1_Output_0_Amount 5
// Wood
Blueprint_1_Output_1_ID 51023
Blueprint_1_Output_1_Amount 3
Blueprint_1_Build 27

Blueprint_2_Type Repair
Blueprint_2_Searchable False
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 51036
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_1_ID 51035
Blueprint_2_Supply_1_Amount 1
Blueprint_2_Build 27

Shoot_Quest_Rewards 1
Shoot_Quest_Reward_0_Type Rewards_List_Asset
Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa