3 x 2 (6)
Inventory Size
Any
Hand Slot
3m
Range
0%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 55 | 40 | 30 | 30 |
Zombie | 75 | 30 | 15 | 15 |
Animal | 55 | 30 | 15 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 50 |
Structure | 0 |
Vehicle | 20 |
Resource | 75 |
Object | 60 |
Id | File Name |
---|---|
51129 | CivilianMelees.dat |
Frying_Pan.dat
GUID d23b9a4e9309493691be84b6dfc352cc
Type Melee
Useable Melee
Slot Any
ID 51271
Size_X 3
Size_Y 2
Size_Z 0.7
Size2_Z 0.55
Range 3
Strength 1.5
Stamina 30
EquipablePrefab Items/Weapons/Melee/Frying_Pan/Equipable.prefab
Player_Damage 50
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 50
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.5
Animal_Damage 50
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1
Barricade_Damage 50
Structure_Damage 0
Vehicle_Damage 20
Resource_Damage 75
Object_Damage 60
Durability 0
Blueprints 2
Blueprint_0_Type Tool
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 51271
Blueprint_0_Product 51017
Blueprint_0_Products 3
Blueprint_0_Build 27
Blueprint_1_Type Repair
Blueprint_1_Searchable False
Blueprint_1_Supply_0_ID 51017
Blueprint_1_Supply_0_Amount 3
Blueprint_1_Build 27
AttackAudioClip Sounds/Big_Swing.mp3