3 x 2 (6)

Inventory Size

Any

Hand Slot

Semi, Safety

Firemodes

12m

Range

8.33 RPS

Firerate

0%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

-30 to 30 (70%)

Recoil X

50 to 60 (70%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 0 0 0 0
Zombie 0 0 0 0
Animal 0 0 0 -
Structure Damage
Low Caliber
Damage
Barricade 0
Structure 0
Vehicle 0
Resource 0
Object 0

Magazines (5)

Magazines that can be attached to this weapon

Tool
=
4 x
Repair
0%
+
=
100%
Spawn Id Spawn Name Items
51151 Airdrop big 56
51150 Airdrop small 41
51107 Beacon 41
51001 GL 1
51171 Deadzone t 2 weapons 19
51027 Police weapons 12
51037 Riot weapons 12
51395 Midnight loot a 51
Hermes.dat
GUID 424cafbc2c454076a5fa989377281a45
Type Gun
Rarity Legendary
Useable Gun
Slot Any
ID 51209
Use_Auto_Icon_Measurements False
Size_X 3
Size_Y 2
Size_Z 0.45

Magazine 51043

Ammo_Min 1
Ammo_Max 1

Safety
Semi

Caliber 20

Firerate 5
Replace 0.5
Action Rocket

Player_Damage 100
Zombie_Damage 200
Animal_Damage 200
Barricade_Damage 0
Structure_Damage 0
Vehicle_Damage 0
Resource_Damage 0
Object_Damage 0

Range 12
Explosion

Durability 0
Quality_Min 100
Quality_Max 100

Ballistic_Force 2000

Recoil_Min_X -30
Recoil_Max_X 30

Recoil_Min_Y 50
Recoil_Max_Y 60

Spread_Aim 0.1
Spread_Hip 0.2

Recover_X 0.7
Recover_Y 0.7

Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.01
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.02

Blueprints 2
Blueprint_0_Type Tool
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 51209
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Outputs 2
// Manual Parts
Blueprint_0_Output_0_ID 51034
Blueprint_0_Output_0_Amount 1
// Metal Scrap
Blueprint_0_Output_1_ID 51017
Blueprint_0_Output_1_Amount 4
Blueprint_0_Build 27

Blueprint_1_Type Repair
Blueprint_1_Searchable False
Blueprint_1_Supply_0_ID 51034
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Build 27

Shoot_Quest_Rewards 1
Shoot_Quest_Reward_0_Type Rewards_List_Asset
Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa

Gunshot_Rolloff_Distance 512