3 x 2 (6)
Inventory Size
Any
Hand Slot
Semi, Safety
Firemodes
12m
Range
8.33 RPS
Firerate
0%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-30 to 30 (70%)
Recoil X
50 to 60 (70%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 0 | 0 | 0 | 0 |
Zombie | 0 | 0 | 0 | 0 |
Animal | 0 | 0 | 0 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 0 |
Structure | 0 |
Vehicle | 0 |
Resource | 0 |
Object | 0 |
Id | File Name |
---|---|
51151 | AirdropBig.dat |
51150 | AirdropSmall.dat |
51107 | Beacon.dat |
51001 | GL.dat |
51171 | DeadzoneT2Weapons.dat |
51027 | PoliceWeapons.dat |
51037 | RiotWeapons.dat |
51395 | MidnightLootA.dat |
Hermes.dat
GUID 424cafbc2c454076a5fa989377281a45
Type Gun
Rarity Legendary
Useable Gun
Slot Any
ID 51209
Use_Auto_Icon_Measurements False
Size_X 3
Size_Y 2
Size_Z 0.45
Magazine 51043
Ammo_Min 1
Ammo_Max 1
Safety
Semi
Caliber 20
Firerate 5
Replace 0.5
Action Rocket
Player_Damage 100
Zombie_Damage 200
Animal_Damage 200
Barricade_Damage 0
Structure_Damage 0
Vehicle_Damage 0
Resource_Damage 0
Object_Damage 0
Range 12
Explosion
Durability 0
Quality_Min 100
Quality_Max 100
Ballistic_Force 2000
Recoil_Min_X -30
Recoil_Max_X 30
Recoil_Min_Y 50
Recoil_Max_Y 60
Spread_Aim 0.1
Spread_Hip 0.2
Recover_X 0.7
Recover_Y 0.7
Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.01
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.02
Blueprints 2
Blueprint_0_Type Tool
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 51209
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Outputs 2
// Manual Parts
Blueprint_0_Output_0_ID 51034
Blueprint_0_Output_0_Amount 1
// Metal Scrap
Blueprint_0_Output_1_ID 51017
Blueprint_0_Output_1_Amount 4
Blueprint_0_Build 27
Blueprint_1_Type Repair
Blueprint_1_Searchable False
Blueprint_1_Supply_0_ID 51034
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Build 27
Shoot_Quest_Rewards 1
Shoot_Quest_Reward_0_Type Rewards_List_Asset
Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa
Gunshot_Rolloff_Distance 512