2 x 2 (4)

Inventory Size

Tertiary

Hand Slot

Semi

Firemodes

300m

Range

4.17 RPS

Firerate

0%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

0 to 0 (50%)

Recoil X

0 to 0 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 0 0 0 0
Zombie 0 0 0 0
Animal 0 0 0 -
Structure Damage
Low Caliber
Damage
Barricade 0
Structure 0
Vehicle 0
Resource 0
Object 0

Magazines (5)

Magazines that can be attached to this weapon

Tool
=
4 x
3 x
3 x
Id Guid File Name
51151 868f6af2-2683-4323-ae8f-d60058d1de27 AirdropBig.dat
51150 323a9ba6-2ba9-4e69-a6ec-1dc09e904569 AirdropSmall.dat
51107 4adc5947-8a9f-43c5-971c-452124e840ad Beacon.dat
51020 ec40fd11-f18a-4607-a8dc-1e637cfdc9de SpecTools.dat
51395 98c8074b-2b5f-4b32-b37c-e6a38b904212 MidnightLootA.dat
Binoculars.dat
GUID ba818789052c41d689b986775740d393
Type Gun
Rarity Epic
Useable Gun
Slot Tertiary
ID 51206

Size_X 2
Size_Y 2
Size_Z 0.35

Magazine 51333

Sight 51082
Tactical 1008
Gunshot_Rolloff_Distance 400
Alert_Radius 12
Can_Aim_During_Sprint True

Ammo_Min 1
Ammo_Max 1

Semi

Caliber 51050

Range 300
Firerate 10
Action String

Player_Damage 0
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 0
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 0
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 0
Structure_Damage 0
Vehicle_Damage 0
Resource_Damage 0
Object_Damage 0

Durability 0
Quality_Min 100
Quality_Max 100

Aim_In_Duration 0.15
Spread_Aim 0.05
Spread_Hip 0.1

Recoil_Min_X 0
Recoil_Min_Y 0
Recoil_Max_X 0
Recoil_Max_Y 0

Recover_X 0.5
Recover_Y 0.5

Shake_Min_X 0
Shake_Min_Y 0
Shake_Min_Z -0
Shake_Max_X 0
Shake_Max_Y -0
Shake_Max_Z -0

Ballistic_Travel 300
Ballistic_Steps 0


Blueprints 1
Blueprint_0_Type Tool
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 51206
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Outputs 3
// Electronics
Blueprint_0_Output_0_ID 51029
Blueprint_0_Output_0_Amount 4
// Metal Scrap
Blueprint_0_Output_1_ID 51017
Blueprint_0_Output_1_Amount 3
// Plastic Scrap
Blueprint_0_Output_2_ID 51028
Blueprint_0_Output_2_Amount 3
Blueprint_0_Build 27

Shoot_Quest_Rewards 1
Shoot_Quest_Reward_0_Type Achievement
Shoot_Quest_Reward_0_ID PBS_BombsAway