2 x 3 (6)

Inventory Size

Any

Hand Slot

2.5m

Range

0%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 44 32 24 24
Zombie 60 24 12 12
Animal 55 30 15 -
Structure Damage
Low Caliber
Damage
Barricade 50
Structure 0
Vehicle 20
Resource 125
Object 60
Tool
=
3 x
Repair
0%
+
3 x
=
100%
Id Guid File Name
51075 3a8790a1-e382-41f4-8ebd-b13e00e42447 CampMelees.dat
51094 2ff525bc-497a-407f-9b4a-a262ceb515c6 FarmerMelee.dat
Hatchet.dat
GUID 3ed86f282720477e957ca71d068a6fec


Type Melee
Rarity Uncommon
Useable Melee
Slot Any
ID 51259
Size_X 2
Size_Y 3
Size_Z 0.7
Size2_Z 0.55

Range 2.5
Strength 1.5
Stamina 30

EquipablePrefab Items/Weapons/Melee/Hatchet/Equipable.prefab

Player_Damage 40
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 40
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.5

Animal_Damage 50
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 50
Structure_Damage 0
Vehicle_Damage 20
Resource_Damage 125
Object_Damage 60

Durability 0
Weak 0.1

Blueprints 2
Blueprint_0_Type Tool
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 51259
Blueprint_0_Product 51017
Blueprint_0_Products 3
Blueprint_0_Build 27

Blueprint_1_Type Repair
Blueprint_1_Searchable False
Blueprint_1_Supply_0_ID 51017
Blueprint_1_Supply_0_Amount 3
Blueprint_1_Build 27

AttackAudioClip Sounds/Big_Swing.mp3