2 x 1 (2)
Inventory Size
Spike
Build
1 HP
Health
No
Explosion
No
Requires Power
0s
Trap Cooldown
0s
Trap Setup Delay
Damage
Combat Damage
Damage | |
---|---|
Player | 75 |
Zombie | 250 |
Animal | 500 |
Vehicle | 0 |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 0 |
Structure | 0 |
Resource | 0 |
Object | 0 |
Spawn Id | Spawn Name | Items |
---|---|---|
51109 | Mattress | 236 |
51310 | Den | 140 |
51080 | Prisoner | 132 |
51115 | Militia | 130 |
51070 | Camp | 40 |
51121 | Militia melee | 28 |
51074 | Camp tools | 7 |
Beartrap.dat
GUID 46ebdfd0bca84d69accdba178b8295e3
Type Trap
Rarity Rare
Useable Barricade
Build Spike
ID 51657
SalvageItem 46ebdfd0bca84d69accdba178b8295e3
Size_X 2
Size_Y 1
Size_Z 0.275
Health 1
Range 4
Radius 0.05
Offset 0.075
Player_Damage 75
Zombie_Damage 250
Animal_Damage 500
Explosion 36
Vulnerable
Unrepairable
Blueprints 2
Blueprint_0_Type Barricade
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 51017
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Supply_1_ID 51033
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Tool 51058
Blueprint_0_Tool_Critical
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 51657
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 51033
Blueprint_1_Output_0_Amount 1
Blueprint_1_Output_1_ID 51017
Blueprint_1_Output_1_Amount 1
Blueprint_1_Build 27
Has_Clip_Prefab false
Bypass_Claim
Bypass_Pickup_Ownership True