5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi
Firemodes
50m
Range
4.17 RPS
Firerate
0%
Durability Loss per Shot
Sight, Tactical, Barrel
Hooks
0%
Movement Speed
2 to 8 (-60%)
Recoil X
30 to 50 (-1%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 14 | 12 | 12 | 12 |
Zombie | 48 | 32 | 28 | 28 |
Animal | 48 | 32 | 28 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 2 |
Structure | 3 |
Vehicle | 5 |
Resource | 5 |
Object | 5 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
Trench.dat
GUID df5ba72ebddb4e1d9e78fc05bf11eda4
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 52354
Instantiated_Item_Name_Override 51240
Size_X 5
Size_Y 2
Size_Z 0.45
Magazine 51910
Ammo_Min 4
Ammo_Max 6
Semi
Hook_Barrel
Hook_Sight
// Hook_Grip
Hook_Tactical
Shell 51052
Attachment_Calibers 2
Attachment_Caliber_0 51205
Attachment_Caliber_1 0
Magazine_Calibers 1
Magazine_Caliber_0 51007
Range 50
Firerate 10
Action Trigger
Can_Ever_Jam
Jam_Quality_Threshold 1.1
Jam_Max_Chance 100
Unjam_Chamber_Anim Hammer
Can_Aim_During_Sprint true
Spread_Sprint 1.4
Player_Damage 12
Player_Leg_Multiplier 1
Player_Arm_Multiplier 1
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.2
Zombie_Damage 40
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.2
Animal_Damage 40
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2
Barricade_Damage 2
Structure_Damage 3
Vehicle_Damage 5
Resource_Damage 5
Object_Damage 5
Durability 0
Quality_Min 100
Quality_Max 100
Ballistic_Steps 1
Recoil_Min_X 2
Recoil_Max_X 8
Recoil_Min_Y 30
Recoil_Max_Y 50
Spread_Aim 0.4
Spread_Hip 0.25
Recover_X -0.6
Recover_Y -0.01
Shake_Min_X 0.01
Shake_Min_Y 0.005
Shake_Min_Z -0.1
Shake_Max_X -0.01
Shake_Max_Y -0.005
Shake_Max_Z -0.12
Muzzle
Blueprints 3
Blueprint_0_Type Tool
Blueprint_0_Supplies 6
Blueprint_0_Supply_0_ID 51017
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Supply_1_ID 51018
Blueprint_0_Supply_1_Amount 2
Blueprint_0_Supply_2_ID 51033
Blueprint_0_Supply_2_Amount 1
Blueprint_0_Supply_3_ID 51034
Blueprint_0_Supply_3_Amount 1
Blueprint_0_Supply_4_ID 51036
Blueprint_0_Supply_4_Amount 1
Blueprint_0_Supply_5_ID 51023
Blueprint_0_Supply_5_Amount 4
// Blueprint_0_Supply_4_ID 51307
// Blueprint_0_Supply_4_Amount 1
// Blueprint_0_Tool 51016
Blueprint_0_Build 27
// Shouldn't get much back.
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 51240
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Outputs 2
// Metal Scrap
Blueprint_1_Output_0_ID 51017
Blueprint_1_Output_0_Amount 2
// Wood
Blueprint_1_Output_1_ID 51023
Blueprint_1_Output_1_Amount 2
Blueprint_1_Build 27
Blueprint_2_Type Repair
Blueprint_2_Searchable False
Blueprint_2_Supply_0_ID 51034
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Build 27
Shoot_Quest_Rewards 1
Shoot_Quest_Reward_0_Type Rewards_List_Asset
Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa