4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Auto

Firemodes

300m

Range

8.33 RPS

Firerate

0%

Durability Loss per Shot

Grip, Barrel

Hooks

0%

Movement Speed

-2 to 2 (10%)

Recoil X

2 to 4 (10%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 26 21 15 15
Zombie 118 59 34 34
Animal 55 40 30 -
Structure Damage
Low Caliber
Damage
Barricade 10
Structure 5
Vehicle 30
Resource 20
Object 25

Magazines (3)

Magazines that can be attached to this weapon

Barrels (3)

Barrels that can be attached to this weapon

Tool
=
3 x
Repair
0%
+
+
=
100%
Spawn Id Spawn Name Items
51142 Deadzone mega 91
51441 PBS T8 82
51447 PBS T8Mili 47
51015 Spec 47
51150 Airdrop small 46
51017 Spec weapons 10
UlfSAS.dat
GUID ee19525fb40e4bec8c6ec75b1c3b3347
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 52509
Instantiated_Item_Name_Override 51220

Size_X 4
Size_Y 2
Size_Z 0.35

Sight 52482
Magazine 51041
Tactical 52510

Hook_Barrel
// Hook_Sight
// Hook_Tactical
Hook_Grip
Shell 51051

Ammo_Min 15
Ammo_Max 30

Auto
Semi

Caliber 51001

Range 300
Firerate 5
Action Trigger

Player_Damage 21
Player_Leg_Multiplier .75
Player_Arm_Multiplier .75
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.25

Zombie_Damage 99
Zombie_Leg_Multiplier 0.35
Zombie_Arm_Multiplier 0.35
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.2

Animal_Damage 50
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 10
Structure_Damage 5
Vehicle_Damage 30
Resource_Damage 20
Object_Damage 25

Durability 0
Quality_Min 100
Quality_Max 100

Aim_In_Duration 0.15

Recoil_Min_X 2
Recoil_Max_X -2

Recoil_Min_Y 2
Recoil_Max_Y 4

Spread_Aim 0.05
Spread_Hip 0.15

Remove 0
Replace 0

Recover_X 0.1
Recover_Y 0.1

Shake_Min_X .01
Shake_Min_Y 0
Shake_Min_Z -.03
Shake_Max_X -.01
Shake_Max_Y 0
Shake_Max_Z -.05

Muzzle 

Blueprints 2
Blueprint_0_Type Tool
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 52509
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Outputs 3
// Automatic Parts
Blueprint_0_Output_0_ID 51036
Blueprint_0_Output_0_Amount 1
// Semi-Automatic Parts
Blueprint_0_Output_1_ID 51035
Blueprint_0_Output_1_Amount 1
// Metal Scrap
Blueprint_0_Output_2_ID 51017
Blueprint_0_Output_2_Amount 3
Blueprint_0_Build 27

Blueprint_1_Type Repair
Blueprint_1_Searchable False
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 51036
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_1_ID 51035
Blueprint_1_Supply_1_Amount 1
Blueprint_1_Build 27

Shoot_Quest_Rewards 1
Shoot_Quest_Reward_0_Type Rewards_List_Asset
Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa