4 x 2 (8)
Inventory Size
Primary
Hand Slot
Semi
Firemodes
300m
Range
8.33 RPS
Firerate
0%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
0%
Movement Speed
6 to 6 (20%)
Recoil X
7 to 7 (30%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 56 | 45 | 33 | 33 |
Zombie | 189 | 121 | 101 | 101 |
Animal | 165 | 120 | 90 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 5 |
Structure | 5 |
Vehicle | 50 |
Resource | 25 |
Object | 75 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
Mare.dat
GUID 8ff1da98c7e847e5ae482fb272b72d5d
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 52247
Instantiated_Item_Name_Override 51213
Size_X 4
Size_Y 2
Size_Z 0
Backward
Magazine 51040
Reverse
Hook_Sight
Hook_Barrel
Hook_Grip
Hook_Tactical
Ammo_Min 3
Ammo_Max 6
Semi
Can_Ever_Jam
Jam_Quality_Threshold 1.1
Jam_Max_Chance 100
Unjam_Chamber_Anim Hammer
Caliber 51003
Range 300
Firerate 5
Action Trigger
Shell 51051
Player_Damage 45
Player_Leg_Multiplier .75
Player_Arm_Multiplier .75
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.25
// Instakill_Headshots True
Zombie_Damage 135
Zombie_Leg_Multiplier 0.75
Zombie_Arm_Multiplier 0.75
Zombie_Spine_Multiplier 0.9
Zombie_Skull_Multiplier 1.4
Animal_Damage 150
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 5
Structure_Damage 5
Vehicle_Damage 50
Resource_Damage 25
Object_Damage 75
// Invulnerable
Durability 0
Quality_Min 100
Quality_Max 100
Aim_In_Duration 0.15
Ballistic_Steps 25
Ballistic_Travel 12
Recoil_Min_X 6
Recoil_Max_X 6
Recoil_Min_Y 7
Recoil_Max_Y 7
Spread_Aim 0.15
Spread_Hip 0.1
Recover_X .2
Recover_Y .3
Shake_Min_X -0.006
Shake_Min_Y 0.006
Shake_Min_Z -0.06
Shake_Max_X 0.006
Shake_Max_Y -0.006
Shake_Max_Z -0.1
Muzzle
Blueprints 3
Blueprint_0_Type Tool
Blueprint_0_Supplies 4
Blueprint_0_Supply_0_ID 51018
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Supply_1_ID 51033
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Supply_2_ID 51034
Blueprint_0_Supply_2_Amount 1
Blueprint_0_Supply_3_ID 51023
Blueprint_0_Supply_3_Amount 4
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 52247
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Outputs 2
// Metal Scrap
Blueprint_1_Output_0_ID 51017
Blueprint_1_Output_0_Amount 2
// Wood
Blueprint_1_Output_1_ID 51023
Blueprint_1_Output_1_Amount 2
Blueprint_1_Build 27
Blueprint_2_Type Repair
Blueprint_2_Searchable False
Blueprint_2_Supply_0_ID 51034
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Build 27
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Key Salvage
Shoot_Quest_Rewards 1
Shoot_Quest_Reward_0_Type Rewards_List_Asset
Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa
// Exclude_From_Master_Bundle
// Asset_Bundle_Version 4