2 x 2 (4)
Inventory Size
Secondary
Hand Slot
Semi, Auto
Firemodes
300m
Range
13.89 RPS
Firerate
0%
Durability Loss per Shot
Sight, Barrel
Hooks
0%
Movement Speed
1 to 3 (10%)
Recoil X
1.2 to 1.2 (10%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 21 | 17 | 12 | 12 |
Zombie | 118 | 59 | 34 | 34 |
Animal | 55 | 40 | 30 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 10 |
Structure | 5 |
Vehicle | 30 |
Resource | 20 |
Object | 25 |
Id | File Name |
---|---|
51118 | MilitiaWeapons.dat |
Tec9.dat
GUID 88505939ac0f4465a4b067ecc662d4c9
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 52286
Instantiated_Item_Name_Override 51212
Size_X 2
Size_Y 2
Size_Z 0.2
Magazine 51912
Hook_Barrel
Hook_Sight
Shell 51051
Ballistic_Travel 7
Bullet_Gravity_Multiplier 4
Ammo_Min 50
Ammo_Max 50
Auto
Semi
Attachment_Calibers 1
Attachment_Caliber_0 0
Magazine_Calibers 1
Magazine_Caliber_0 51008
Firerate 3
Action Trigger
Range 300
Damage_Falloff_Multiplier 0.5
Damage_Falloff_Range 0.033
Damage_Falloff_Max_Range 0.167
Player_Damage 17
Player_Leg_Multiplier .75
Player_Arm_Multiplier .75
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.25
Zombie_Damage 99
Zombie_Leg_Multiplier 0.35
Zombie_Arm_Multiplier 0.35
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.2
Animal_Damage 50
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 10
Structure_Damage 5
Vehicle_Damage 30
Resource_Damage 20
Object_Damage 25
Durability 0
Quality_Min 100
Quality_Max 100
Aim_In_Duration 0.15
Recoil_Min_X 1
Recoil_Max_X 3
Recoil_Min_Y 1.2
Recoil_Max_Y 1.2
Spread_Aim 0.2
Spread_Hip 0.12
Remove 0
Replace 0
Recover_X 0.1
Recover_Y 0.1
Shake_Min_X .01
Shake_Min_Y 0
Shake_Min_Z -.03
Shake_Max_X -.01
Shake_Max_Y 0
Shake_Max_Z -.05
Muzzle
Blueprints 3
Blueprint_0_Type Tool
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 52286
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Outputs 2
// Automatic Parts
Blueprint_0_Output_0_ID 51036
Blueprint_0_Output_0_Amount 2
// Metal Scrap
Blueprint_0_Output_1_ID 51017
Blueprint_0_Output_1_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 52286
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_0_Critical
Blueprint_1_Supply_1_ID 51918
Blueprint_1_Supply_1_Amount 1
Blueprint_1_Supply_1_Critical
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 52287
Blueprint_1_Output_0_Amount 1
Blueprint_1_State_Transfer
Blueprint_1_Build 27
// Blueprint_1_Rewards 2
// Blueprint_1_Reward_0_Type Flag_Bool
// Blueprint_1_Reward_0_ID 52917
// Blueprint_1_Reward_0_Value True
// Blueprint_1_Reward_1_Type Rewards_List_Asset
// Blueprint_1_Reward_1_GUID df781fd122e24562afc92a48aec65c23
Blueprint_2_Type Repair
Blueprint_2_Searchable False
Blueprint_2_Supply_0_ID 51036
Blueprint_2_Supply_0_Amount 2
Blueprint_2_Build 27
Actions 2
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Key Salvage
Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 1
Action_1_Text Suppress «
Action_1_Tooltip Use a Baffle Kit to suppress this weapon.
Shoot_Quest_Rewards 1
Shoot_Quest_Reward_0_Type Rewards_List_Asset
Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa