5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Auto

Firemodes

400m

Range

6.95 RPS

Firerate

0%

Durability Loss per Shot

Sight, Tactical, Barrel

Hooks

0%

Movement Speed

-1.25 to 1.25 (10%)

Recoil X

1 to 3 (10%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 25 20 15 15
Zombie 118 59 34 34
Animal 55 40 30 -
Structure Damage
Low Caliber
Damage
Barricade 10
Structure 10
Vehicle 30
Resource 20
Object 25

Magazines (3)

Magazines that can be attached to this weapon

Barrels (3)

Barrels that can be attached to this weapon

Tool
=
2 x
4 x
Repair
0%
+
2 x
+
=
100%
Id Guid File Name
51150 323a9ba6-2ba9-4e69-a6ec-1dc09e904569 AirdropSmall.dat
51027 2dc9cfcb-268d-48f1-b82c-4b18f8384072 PoliceWeapons.dat
51037 c4451779-318a-4839-a223-ed4854efe5e0 RiotWeapons.dat
RAC-48.dat
GUID 8ca8e3ea67564470b04f4c63fa01839b
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 52235
Instantiated_Item_Name_Override 51216

Size_X 5
Size_Y 2
Size_Z 0.35

Sight 51084
Magazine 51041

Hook_Barrel
Hook_Sight
// Hook_Grip
Hook_Tactical
Shell 51051

Ammo_Min 15
Ammo_Max 30

Semi
Auto

Caliber 51001

Range 400
Firerate 6
Action Trigger

Player_Damage 20
Player_Leg_Multiplier .75
Player_Arm_Multiplier .75
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.25

Zombie_Damage 99
Zombie_Leg_Multiplier 0.35
Zombie_Arm_Multiplier 0.35
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.2

Animal_Damage 50
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 10
Structure_Damage 10
Vehicle_Damage 30
Resource_Damage 20
Object_Damage 25

Durability 0
Quality_Min 100
Quality_Max 100

Aim_In_Duration 0.15

Recoil_Min_X -1.25
Recoil_Max_X 1.25

Recoil_Min_Y 1
Recoil_Max_Y 3

Spread_Aim 0.0375
Spread_Hip 0.15

Remove 0
Replace 0

Recover_X 0.1
Recover_Y 0.1

Shake_Min_X .01
Shake_Min_Y 0
Shake_Min_Z -.03
Shake_Max_X -.01
Shake_Max_Y 0
Shake_Max_Z -.05

Muzzle 

Blueprints 2
Blueprint_0_Type Tool
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 52235
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Outputs 3
// Automatic Parts
Blueprint_0_Output_0_ID 51036
Blueprint_0_Output_0_Amount 2
// Semi-Automatic Parts
Blueprint_0_Output_1_ID 51035
Blueprint_0_Output_1_Amount 1
// Metal Scrap
Blueprint_0_Output_2_ID 51017
Blueprint_0_Output_2_Amount 4
Blueprint_0_Build 27

Blueprint_1_Type Repair
Blueprint_1_Searchable False
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 51036
Blueprint_1_Supply_0_Amount 2
Blueprint_1_Supply_1_ID 51035
Blueprint_1_Supply_1_Amount 1
Blueprint_1_Build 27

Shoot_Quest_Rewards 1
Shoot_Quest_Reward_0_Type Rewards_List_Asset
Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa