5 x 3 (15)

Inventory Size

Primary

Hand Slot

Auto

Firemodes

150m

Range

6.95 RPS

Firerate

0%

Durability Loss per Shot

Tactical

Hooks

-20%

Movement Speed

0 to 0 (0%)

Recoil X

0.12 to 0.6 (0%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 43 35 26 26
Zombie 180 120 67 67
Animal 165 120 90 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 50
Resource 25
Object 35

Magazines (2)

Magazines that can be attached to this weapon

Tool
+
2 x
+
4 x
+
4 x
+
=
Tool
=
4 x
Repair
0%
+
=
100%
HMT.dat
GUID d3739bf3795a4a0798a69b578e4f8237

Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 51202

Size_X 5
Size_Y 3
Size_Z 0.475

Magazine 51914

Hook_Tactical

Durability 0
Quality_Min 100
Quality_Max 100

Ammo_Min 0
Ammo_Max 0

Auto
Backward
Caliber 51009

Shell 51051

Equipable_Movement_Speed_Multiplier 0.8

Range 150
Firerate 6
Replace 0.625
Action Minigun
// Invulnerable
// Now on the magazines, as the explosive box will not raid.

Player_Damage 35
Player_Leg_Multiplier .75
Player_Arm_Multiplier .75
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.25

Zombie_Damage 150
Zombie_Leg_Multiplier 0.45
Zombie_Arm_Multiplier 0.45
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.2

Animal_Damage 150
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 50
Resource_Damage 25
Object_Damage 35

Aim_In_Duration 0.6

Spread_Aim 0.2
Spread_Hip 0.2

Recoil_Min_Y 0.6
Recoil_Max_Y 0.12

Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.025
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.05

Muzzle 

Blueprints 3
Blueprint_0_Type Tool
Blueprint_0_Supplies 5
Blueprint_0_Supply_0_ID 51038
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Supply_1_ID 51036
Blueprint_0_Supply_1_Amount 2
Blueprint_0_Supply_2_ID 51018
Blueprint_0_Supply_2_Amount 4
Blueprint_0_Supply_3_ID 51033
Blueprint_0_Supply_3_Amount 4
Blueprint_0_Supply_4_ID 51061
Blueprint_0_Supply_4_Amount 1
Blueprint_0_Tool 51016
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 51202
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Outputs 2
// Auto
Blueprint_1_Output_0_ID 51036
Blueprint_1_Output_0_Amount 1
// Metal Scrap
Blueprint_1_Output_1_ID 51017
Blueprint_1_Output_1_Amount 4
Blueprint_1_Build 27

Blueprint_2_Type Repair
Blueprint_2_Searchable False
Blueprint_2_Supply_0_ID 51038
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_1_ID 51036
Blueprint_2_Supply_1_Amount 2
Blueprint_2_Build 27

Shoot_Quest_Rewards 1
Shoot_Quest_Reward_0_Type Rewards_List_Asset
Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa