1 x 2 (2)
Inventory Size
Any
Hand Slot
2m
Range
0%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 27 | 20 | 15 | 15 |
Zombie | 27 | 15 | 7 | 7 |
Animal | 27 | 15 | 7 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 20 |
Structure | 20 |
Vehicle | 15 |
Resource | 25 |
Object | 15 |
Spawn Id | Spawn Name | Items |
---|---|---|
51075 | Camp melees | 4 |
51129 | Civilian melees | 10 |
51058 | Mechanic weapons | 4 |
51029 | Police tools | 7 |
Flashlight.dat
GUID 98c2b75957e346cd82a846316a0b42f0
Type Melee
Useable Melee
Slot Any
ID 51266
Size_X 1
Size_Y 2
Size_Z 0.3
Size2_Z 0.3
Range 2
Strength 1.5
Weak 0.37
Strong 0.37
Stamina 10
Player_Damage 25
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 25
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 25
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1
Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 15
Resource_Damage 25
Object_Damage 15
Light
Durability 0
Blueprints 2
Blueprint_0_Type Tool
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 51266
Blueprint_0_Product 51017
Blueprint_0_Products 2
Blueprint_0_Build 27
Blueprint_1_Type Repair
Blueprint_1_Searchable False
Blueprint_1_Supply_0_ID 51017
Blueprint_1_Supply_0_Amount 2
Blueprint_1_Build 27
AttackAudioClip Sounds/Big_Swing.mp3