2 x 3 (6)

Inventory Size

Any

Hand Slot

2.5m

Range

0%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 33 24 18 18
Zombie 67 27 13 13
Animal 55 30 15 -
Structure Damage
Low Caliber
Damage
Barricade 35
Structure 25
Vehicle 50
Resource 40
Object 50
Tool
=
3 x
Repair
0%
+
3 x
=
100%
Id Guid File Name
51065 0603e597-e2ae-450d-abc6-e3bf39aa12f1 ConstructionTools.dat
Mallet.dat
GUID eb110cbd1f0143c0a5bd70d672d72009
Type Melee
Rarity Rare
Useable Melee
Slot Any
ID 51258
Size_X 2
Size_Y 3
Size_Z 0.7
Size2_Z 0.55

Range 2.5
Strength 1.5
Stamina 30

EquipablePrefab Items/Weapons/Melee/Mallet/Equipable.prefab

Player_Damage 30
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 45
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.5

Animal_Damage 50
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 35
Structure_Damage 25
Vehicle_Damage 50
Resource_Damage 40
Object_Damage 50

Durability 0
Weak 0.1

BladeIDs 2
BladeID_0 0
BladeID_1 100

Blueprints 2
Blueprint_0_Type Tool
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 51258
Blueprint_0_Product 51017
Blueprint_0_Products 3
Blueprint_0_Build 27

Blueprint_1_Type Repair
Blueprint_1_Searchable False
Blueprint_1_Supply_0_ID 51017
Blueprint_1_Supply_0_Amount 3
Blueprint_1_Build 27

AttackAudioClip Sounds/Big_Swing.mp3