5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Auto
Firemodes
400m
Range
10.42 RPS
Firerate
0%
Durability Loss per Shot
Tactical, Barrel
Hooks
0%
Movement Speed
-1.5 to 1.5 (10%)
Recoil X
2.5 to 4 (10%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 25 | 20 | 15 | 15 |
Zombie | 150 | 100 | 75 | 75 |
Animal | 110 | 80 | 60 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 10 |
Structure | 10 |
Vehicle | 40 |
Resource | 30 |
Object | 40 |
Spawn Id | Spawn Name | Items |
---|---|---|
51150 | Airdrop small | 44 |
Firestorm.dat
GUID 093ec67248fc406eb66e1d0c070b09d1
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 52491
Instantiated_Item_Name_Override 51216
Size_X 5
Size_Y 2
Size_Z 0.35
Magazine 51041
Sight 52482
Hook_Barrel
// Hook_Sight
// Hook_Grip
Hook_Tactical
Shell 51051
Ammo_Min 15
Ammo_Max 30
Semi
Auto
Attachment_Calibers 2
Attachment_Caliber_0 0
Attachment_Caliber_1 51205
Magazine_Calibers 1
Magazine_Caliber_0 51001
Range 400
Firerate 4
Action Trigger
Player_Damage 20
Player_Leg_Multiplier .75
Player_Arm_Multiplier .75
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.25
Zombie_Damage 125
Zombie_Leg_Multiplier 0.6
Zombie_Arm_Multiplier 0.6
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.2
Animal_Damage 100
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 10
Structure_Damage 10
Vehicle_Damage 40
Resource_Damage 30
Object_Damage 40
Durability 0
Quality_Min 100
Quality_Max 100
Aim_In_Duration 0.15
Recoil_Min_X -1.5
Recoil_Max_X 1.5
Recoil_Min_Y 2.5
Recoil_Max_Y 4
Spread_Aim 0.05
Spread_Hip 0.1
Remove 0
Replace 0
Recover_X 0.1
Recover_Y 0.1
Shake_Min_X .01
Shake_Min_Y 0
Shake_Min_Z -.03
Shake_Max_X -.01
Shake_Max_Y 0
Shake_Max_Z -.05
Muzzle
Blueprints 2
Blueprint_0_Type Tool
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 52491
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Outputs 3
// Automatic Parts
Blueprint_0_Output_0_ID 51036
Blueprint_0_Output_0_Amount 2
// Semi-Automatic Parts
Blueprint_0_Output_1_ID 51035
Blueprint_0_Output_1_Amount 1
// Metal Scrap
Blueprint_0_Output_2_ID 51017
Blueprint_0_Output_2_Amount 4
Blueprint_0_Build 27
Blueprint_1_Type Repair
Blueprint_1_Searchable False
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 51036
Blueprint_1_Supply_0_Amount 2
Blueprint_1_Supply_1_ID 51035
Blueprint_1_Supply_1_Amount 1
Blueprint_1_Build 27
Shoot_Quest_Rewards 1
Shoot_Quest_Reward_0_Type Rewards_List_Asset
Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa