2 x 2 (4)

Inventory Size

Secondary

Hand Slot

Semi, Auto

Firemodes

300m

Range

13.89 RPS

Firerate

0%

Durability Loss per Shot

Sight, Barrel

Hooks

0%

Movement Speed

1 to 3 (10%)

Recoil X

1.2 to 1.2 (10%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 21 17 12 12
Zombie 118 59 34 34
Animal 55 40 30 -
Structure Damage
Low Caliber
Damage
Barricade 10
Structure 5
Vehicle 30
Resource 20
Object 25

Magazines (3)

Magazines that can be attached to this weapon

Barrels (3)

Barrels that can be attached to this weapon

Tool
=
2 x
2 x
Tool
+
=
Repair
0%
+
2 x
=
100%
Tool
=
2 x
Tool
2 x
=
Tool
Spawn Id Spawn Name Items
51310 Den 134
51080 Prisoner 126
51115 Militia 124
51160 Gunstore weapons 33
51118 Militia weapons 16
Tec9ST.dat
GUID 7262f12009a348198c34d27b28a458bb
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 52441
Instantiated_Item_Name_Override 51212



Size_X 2
Size_Y 2
Size_Z 0.2

Magazine 51912

Hook_Barrel
Hook_Sight

Shell 51051
Ballistic_Travel 7
Bullet_Gravity_Multiplier 4

Ammo_Min 50
Ammo_Max 50

Auto
Semi

Attachment_Calibers 1
Attachment_Caliber_0 0

Magazine_Calibers 1
Magazine_Caliber_0 51008

Firerate 3
Action Trigger

Range 300
Damage_Falloff_Multiplier 0.5
Damage_Falloff_Range 0.033
Damage_Falloff_Max_Range 0.167
Player_Damage 17
Player_Leg_Multiplier .75
Player_Arm_Multiplier .75
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.25

Zombie_Damage 99
Zombie_Leg_Multiplier 0.35
Zombie_Arm_Multiplier 0.35
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.2

Animal_Damage 50
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 10
Structure_Damage 5
Vehicle_Damage 30
Resource_Damage 20
Object_Damage 25

Durability 0
Quality_Min 100
Quality_Max 100

Aim_In_Duration 0.15

Recoil_Min_X 1
Recoil_Max_X 3

Recoil_Min_Y 1.2
Recoil_Max_Y 1.2

Spread_Aim 0.2
Spread_Hip 0.12

Remove 0
Replace 0

Recover_X 0.1
Recover_Y 0.1

Shake_Min_X .01
Shake_Min_Y 0
Shake_Min_Z -.03
Shake_Max_X -.01
Shake_Max_Y 0
Shake_Max_Z -.05

Muzzle 

Blueprints 3
Blueprint_0_Type Tool
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 52441
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Outputs 2
// Automatic Parts
Blueprint_0_Output_0_ID 51036
Blueprint_0_Output_0_Amount 2
// Metal Scrap
Blueprint_0_Output_1_ID 51017
Blueprint_0_Output_1_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 52441
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_0_Critical
Blueprint_1_Supply_1_ID 51918
Blueprint_1_Supply_1_Amount 1
Blueprint_1_Supply_1_Critical
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 52442
Blueprint_1_Output_0_Amount 1
Blueprint_1_State_Transfer
Blueprint_1_Build 27
// Blueprint_1_Rewards 2
// Blueprint_1_Reward_0_Type Flag_Bool
// Blueprint_1_Reward_0_ID 52917
// Blueprint_1_Reward_0_Value True
// Blueprint_1_Reward_1_Type Rewards_List_Asset
// Blueprint_1_Reward_1_GUID df781fd122e24562afc92a48aec65c23
Blueprint_2_Type Repair
Blueprint_2_Searchable False
Blueprint_2_Supply_0_ID 51036
Blueprint_2_Supply_0_Amount 2
Blueprint_2_Build 27

Actions 2
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Key Salvage
Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 1
Action_1_Text Suppress «
Action_1_Tooltip Use a Baffle Kit to suppress this weapon.

Shoot_Quest_Rewards 1
Shoot_Quest_Reward_0_Type Rewards_List_Asset
Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa