4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Auto

Firemodes

400m

Range

4.63 RPS

Firerate

0%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

0%

Movement Speed

-4 to 4 (10%)

Recoil X

8 to 8 (10%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 46 37 27 27
Zombie 250 112 93 93
Animal 137 100 75 -
Structure Damage
Low Caliber
Damage
Barricade 5
Structure 5
Vehicle 30
Resource 20
Object 100

Magazines (4)

Magazines that can be attached to this weapon

Barrels (3)

Barrels that can be attached to this weapon

Tool
=
2 x
4 x
Repair
0%
+
2 x
+
=
100%
Spawn Id Spawn Name Items
51394 Midnight loot 98
51142 Deadzone mega 91
51170 Deadzone t 2 81
51396 Midnight loot b 81
51141 Deadzone 2 71
51135 Deadzone 69
51151 Airdrop big 62
51150 Airdrop small 46
51171 Deadzone t 2 weapons 21
51137 Deadzone weapons 18
Shark.dat
GUID 4e09c02a28224f74b2c490f3c63cda4b
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 52536
Instantiated_Item_Name_Override 51322

Size_X 4
Size_Y 2
Size_Z 0.35

Magazine 52088

Attachment_Calibers 1
Attachment_Caliber_0 0

Magazine_Calibers 1
Magazine_Caliber_0 51005

Hook_Barrel
Hook_Sight
Hook_Grip
Hook_Tactical

Shell 51051

Ammo_Min 10
Ammo_Max 20
Auto
Semi

Sight 51084

Caliber 51005

Range 400
Firerate 9
Action Trigger

Player_Damage 37
Player_Leg_Multiplier .75
Player_Arm_Multiplier .75
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.25

Zombie_Damage 125
Zombie_Leg_Multiplier 0.75
Zombie_Arm_Multiplier 0.75
Zombie_Spine_Multiplier 0.9
Zombie_Skull_Multiplier 2

Animal_Damage 125
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 5
Structure_Damage 5
Vehicle_Damage 30
Resource_Damage 20
Object_Damage 100

// Invulnerable

Durability 0
Quality_Min 100
Quality_Max 100

Aim_In_Duration 0.15

Recoil_Min_X 4
Recoil_Max_X -4

Recoil_Min_Y 8
Recoil_Max_Y 8

Spread_Aim 0.0625
Spread_Hip 0.25

Remove 0
Replace 0

Recover_X 0.1
Recover_Y 0.1

Shake_Min_X .01
Shake_Min_Y 0
Shake_Min_Z -.1
Shake_Max_X -.01
Shake_Max_Y 0
Shake_Max_Z -.1.3

Muzzle 

Blueprints 2
Blueprint_0_Type Tool
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 52536
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Outputs 3
// Automatic Parts
Blueprint_0_Output_0_ID 51036
Blueprint_0_Output_0_Amount 2
// Semi-Automatic Parts
Blueprint_0_Output_1_ID 51035
Blueprint_0_Output_1_Amount 1
// Metal Scrap
Blueprint_0_Output_2_ID 51017
Blueprint_0_Output_2_Amount 4
Blueprint_0_Build 27

Blueprint_1_Type Repair
Blueprint_1_Searchable False
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 51036
Blueprint_1_Supply_0_Amount 2
Blueprint_1_Supply_1_ID 51035
Blueprint_1_Supply_1_Amount 1
Blueprint_1_Build 27

Shoot_Quest_Rewards 1
Shoot_Quest_Reward_0_Type Rewards_List_Asset
Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa