4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Burst

Firemodes

50m

Range

41.67 RPS

Firerate

0%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

1 to 4 (-60%)

Recoil X

15 to 25 (-1%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 15 14 11 11
Zombie 60 40 35 35
Animal 60 40 35 -
Structure Damage
Low Caliber
Damage
Barricade 2
Structure 3
Vehicle 5
Resource 5
Object 5

Magazines (1)

Magazines that can be attached to this weapon

Tool
=
2 x
2 x
Repair
0%
+
=
100%
Tool
+
+
=
Tool
+
=
Spawn Id Spawn Name Items
51109 Mattress 236
51310 Den 140
51080 Prisoner 132
51115 Militia 130
51101 Table Civilian 56
51090 Farm 41
51070 Camp 40
51160 Gunstore weapons 35
51121 Militia melee 28
51076 Fishing 27
51118 Militia weapons 16
51072 Camp weapons 11
51092 Farmer weapons 11
GUID 89ca813e93c844159e0e4471d2495aa2
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 51200

Size_X 4
Size_Y 2
Size_Z 0.45

Magazine 51911

Ammo_Min 1
Ammo_Max 2

// Safety
Semi
Burst

Bursts 2

Caliber 51006

Range 50
Firerate 1
Action Trigger

Player_Damage 14
Player_Leg_Multiplier .8
Player_Arm_Multiplier .8
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.1

Zombie_Damage 50
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.2

Animal_Damage 50
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2

Barricade_Damage 2
Structure_Damage 3
Vehicle_Damage 5
Resource_Damage 5
Object_Damage 5

Durability 0
Quality_Min 100
Quality_Max 100

Spread_Aim 0.3
Spread_Hip 0.3

Ballistic_Steps 1

Recoil_Min_X 1
Recoil_Min_Y 15
Recoil_Max_X 4
Recoil_Max_Y 25

Recover_X -.6
Recover_Y -.01

Shake_Min_X 0.01
Shake_Min_Y 0.005
Shake_Min_Z -0.1
Shake_Max_X -0.01
Shake_Max_Y -0.005
Shake_Max_Z -0.12

Muzzle 0

Blueprints 2
Blueprint_0_Type Tool
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 51200
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Outputs 3
// Manual Parts
Blueprint_0_Output_0_ID 51034
Blueprint_0_Output_0_Amount 1
// Metal Scrap
Blueprint_0_Output_1_ID 51017
Blueprint_0_Output_1_Amount 2
// Wood
Blueprint_0_Output_2_ID 51023
Blueprint_0_Output_2_Amount 2
Blueprint_0_Build 27

Blueprint_1_Type Repair
Blueprint_1_Searchable False
Blueprint_1_Supply_0_ID 51034
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Build 27

Shoot_Quest_Rewards 1
Shoot_Quest_Reward_0_Type Rewards_List_Asset
Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa