5 x 2 (10)

Inventory Size

Any

Hand Slot

4m

Range

0.1%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 66 48 36 36
Zombie 108 59 29 29
Animal 55 30 15 -
Structure Damage
Low Caliber
Damage
Barricade 75
Structure 30
Vehicle 50
Resource 75
Object 50
Repair
0%
+
=
100%
Tool
=
3 x
Tool
+
4 x
=
Claymore.dat
GUID b63bdd2d9ac64e8b9381b64e5eb78ab1

Type Melee
Rarity Legendary
Useable Melee
Slot Any
ID 51252
Size_X 5
Size_Y 2
Size_Z 0.7
Size2_Z 0.55

Range 4
Strength 1.5
Stamina 30

EquipablePrefab Items/Weapons/Melee/Claymore/Equipable.prefab

Player_Damage 60
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 50
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 75
Structure_Damage 30
Vehicle_Damage 50
Resource_Damage 75
Object_Damage 50

BladeIDs 2
BladeID_0 0
BladeID_1 100

Durability 0.1

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 51018
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 51252
Blueprint_1_Product 51018
Blueprint_1_Products 3
Blueprint_1_Build 27
AttackAudioClip Sounds/Big_Swing.mp3

Equipable_Movement_Speed_Multiplier 1.10