5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

225m

Range

0.83 RPS

Firerate

0.5%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

0%

Movement Speed

-4 to 4 (25%)

Recoil X

23 to 29 (25%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 88 64 48 48
Zombie 118 59 29 29
Animal 108 79 59 -
Structure Damage
Low Caliber
Damage
Barricade 25
Structure 20
Vehicle 30
Resource 20
Object 20

Magazines (1)

Magazines that can be attached to this weapon

Barrels (1)

Barrels that can be attached to this weapon

Repair
0%
+
3 x
=
100%
Tool
=
2 x
Spawn Id Spawn Name Items
2014 Farm France Guns 8
2016 France Farm 18
2015 Farm France 18
2014 Farm France Guns 8
Carabine.dat
GUID 88f7058e110840fc903e7e5ecef69c10
Type Gun
Rarity Uncommon
Useable Gun
Slot Primary
ID 3002

Size_X 5
Size_Y 2
Size_Z 0.4
Size2_Z 0.8

Sight 3003
Magazine 3004

Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel

Ammo_Min 1
Ammo_Max 5

Safety
Semi

Caliber 60

Range 225
Firerate 50
Action Bolt

Player_Damage 80
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.2

Animal_Damage 99
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 25
Structure_Damage 20
Vehicle_Damage 30
Resource_Damage 20
Object_Damage 20

Durability 0.5

Spread_Aim 0.01
Spread_Hip 0.57

Ballistic_Travel 15

Recoil_Aim 0.45
Recoil_Min_X -4
Recoil_Min_Y 23
Recoil_Max_X 4
Recoil_Max_Y 29

Recover_X 0.25
Recover_Y 0.25

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1

Muzzle 4

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 3002
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27