5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

200m

Range

5.21 RPS

Firerate

0.3%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

0%

Movement Speed

5 to 10 (60%)

Recoil X

10 to 15 (60%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 51 37 28 28
Zombie 108 59 29 29
Animal 51 37 28 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 15
Vehicle 30
Resource 20
Object 25

Magazines (2)

Magazines that can be attached to this weapon

Barrels (1)

Barrels that can be attached to this weapon

Repair
0%
+
3 x
=
100%
Tool
=
2 x
Kestrel.dat
GUID ea8b75e88b2f4de0907e40e97b9d3a9c
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 3008

Size_X 5
Size_Y 2
Size_Z 0.45

Sight 3009
Magazine 3010

Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel

Ammo_Min 3
Ammo_Max 15

Safety
Semi

Attachment_Calibers 1
Attachment_Caliber_0 9

Magazine_Calibers 1
Magazine_Caliber_0 62

Range 200
Firerate 8
Action Trigger

Player_Damage 47
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 47
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 30
Resource_Damage 20
Object_Damage 25

Durability 0.3

Spread_Aim 0.01
Spread_Hip 0.25

Recoil_Aim 0.85
Recoil_Min_X 5
Recoil_Min_Y 10
Recoil_Max_X 10
Recoil_Max_Y 15

Recover_X 0.6
Recover_Y 0.6

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.01

Muzzle 4

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3	
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 3008
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 67
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 61
Blueprint_1_Output_1_Amount 1
Blueprint_1_Build 27