4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

30m

Range

1.04 RPS

Firerate

0.25%

Durability Loss per Shot

Tactical

Hooks

0%

Movement Speed

-8 to 8 (40%)

Recoil X

35 to 42 (40%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 50 33 29 29
Zombie 54 36 31 31
Animal 50 33 29 -
Structure Damage
Low Caliber
Damage
Barricade 12
Structure 9
Vehicle 11
Resource 11
Object 15

Magazines (0)

Magazines that can be attached to this weapon

Repair
0%
+
3 x
=
100%
Tool
=
2 x
Spawn Id Spawn Name Items
2005 Camp France Guns 5
2007 France Camp 10
2006 Camp France 10
2005 Camp France Guns 5
SingleShot_12.dat
GUID 7dcd58dbc85647a382fae5761839de5b
Type Gun
Rarity Uncommon
Useable Gun
Slot Primary
ID 3014

Size_X 4
Size_Y 2
Size_Z 0.45

Magazine 113

Hook_Tactical

Ammo_Min 1
Ammo_Max 8

Safety
Semi

Caliber 8

Range 30
Firerate 40
Action Bolt

Player_Damage 42
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2

Zombie_Damage 45
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.2

Animal_Damage 42
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2

Barricade_Damage 12
Structure_Damage 9
Vehicle_Damage 11
Resource_Damage 11
Object_Damage 15

Durability 0.25

Spread_Aim 0.5
Spread_Hip 0.12

Ballistic_Steps 1
Ballistic_Travel 30

Recoil_Min_X -8
Recoil_Min_Y 35
Recoil_Max_X 8
Recoil_Max_Y 42

Recover_X 0.4
Recover_Y 0.4

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1

Muzzle 3
Shell 33

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 3014
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 67
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 61
Blueprint_1_Output_1_Amount 1
Blueprint_1_Build 27