2 x 2 (4)

Inventory Size

0%

Water

+35%

Food

0%

Energy

+5%

Health

0%

Virus

Supply
Cook lvl.1
Supply
Cook lvl.3
3 x
+
+
=
CA_Meat_Cooked.dat
GUID 18755d4d5f914bc681000d669dcf17df
Type Food
Useable Consumeable
ID 4335

Size_X 2
Size_Y 2

Health 5
Food 35

Blueprints 1
Blueprint_0_Type Supply
Blueprint_0_Supply_0_ID 4334
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Level 1
Blueprint_0_Skill Cook
Blueprint_0_Build 27

ConsumeAudioClip core.masterbundle:Sounds/EatCrunchy.mp3