4 x 2 (8)
Inventory Size
Primary
Hand Slot
Semi, Auto
Firemodes
400m
Range
6.95 RPS
Firerate
0.25%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
0%
Movement Speed
-1.2 to 1.2 (50%)
Recoil X
2.7 to 3.5 (50%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 38 | 28 | 21 | 21 |
Zombie | 88 | 48 | 24 | 24 |
Animal | 38 | 28 | 21 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 20 |
Structure | 15 |
Vehicle | 35 |
Resource | 15 |
Object | 25 |
Spawn Id | Spawn Name | Items |
---|---|---|
4284 | CA Research High | 55 |
4435 | CA Military Fort | 55 |
4441 | CA Military Reactor Zombie | 49 |
4346 | CA Research Special Low | 47 |
4390 | CA Special High | 44 |
4434 | CA Military Fort Zombie | 43 |
4381 | CA Military High 0 | 41 |
4294 | CA Military High 1 | 41 |
4563 | CA Research High Stash | 39 |
4497 | CA SWAT Mega | 35 |
4315 | CA Research | 31 |
4335 | CA SWAT High | 30 |
4419 | CA Military Zombie Elite 1 | 29 |
4413 | CA Military Zombie Elite 0 | 29 |
4316 | CA Research Special High | 25 |
4285 | CA Research High Guns | 10 |
4406 | CA Research Special Guns | 8 |
4347 | CA Research Guns | 6 |
4393 | CA Special High Guns | 5 |
4355 | CA SWAT Guns High | 5 |
4384 | CA Military High Guns | 4 |
CA_Fissure.dat
GUID baa06701bcca47609148f824254c0fc1
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 4012
Instantiated_Item_Name_Override CA_Fissure
EquipableModelParent SpineHook
InspectAudioDef Items/Weapons/Guns/Rifles/CA_Fissure/Inspect.ogg
ReloadAudioClip Items/Weapons/Guns/Rifles/CA_Fissure/Reload.ogg
HammerAudioClip Items/Weapons/Guns/Rifles/CA_Fissure/Hammer.ogg
Size_X 4
Size_Y 2
Sight 4011
Magazine 4820
Barrel 4736
Hook_Barrel
Hook_Grip
Hook_Sight
Hook_Tactical
Ammo_Min 10
Ammo_Max 30
Semi
Auto
Attachment_Calibers 2
Attachment_Caliber_0 4001
Attachment_Caliber_1 4003
Magazine_Calibers 1
Magazine_Caliber_0 4012
Range 400
Firerate 6
Action Trigger
Unplace 0
Replace 0
Bullet_Gravity_Multiplier 2.484048
Player_Damage 35
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 80
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 35
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 35
Resource_Damage 15
Object_Damage 25
Durability 0.25
Spread_Angle_Degrees 12.407
Spread_Aim 0.025
Recoil_Min_X -1.2
Recoil_Min_Y 2.7
Recoil_Max_X 1.2
Recoil_Max_Y 3.5
Recover_X 0.5
Recover_Y 0.5
Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.002
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.005
Muzzle 4050
Shell 4075
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Supply_1_ID 4267
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Tool 4702
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4012
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 4
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 3
Blueprint_1_Build 27