1 x 1 (1)

Inventory Size

1

Amount

623

Blueprints

Gear
15 x
=
Repair
0%
+
4 x
+
3 x
=
100%
Tool
=
2 x
3 x
Tool
=
2 x
Repair
Repair lvl.1
0%
+
3 x
=
100%
Tool
=
2 x
Tool
=
2 x
Tool
=
2 x
Tool
=
2 x
Tool
=
2 x
Tool
=
2 x
Tool
=
2 x
Tool
=
2 x
Tool
=
2 x
Tool
=
2 x
Tool
=
2 x
Gear
Cook lvl.1
3 x
+
2 x
+
=
Gear
=
2 x
Gear
=
15 x
Repair
0%
+
6 x
+
4 x
=
100%
Apparel
=
3 x
5 x
Apparel
2 x
+
10 x
+
4 x
=
Repair
0%
+
6 x
+
3 x
=
100%
Apparel
=
4 x
6 x
Furniture
+
2 x
+
4 x
=
Furniture
6 x
+
10 x
=
Furniture
2 x
+
4 x
+
4 x
=
Gear
=
2 x
Tool
6 x
=
Tool
=
4 x
Furniture
4 x
+
6 x
=
Furniture
9 x
=
Furniture
9 x
=
Barricade
5 x
+
4 x
=
Barricade
2 x
+
4 x
=
Repair
0%
+
7 x
+
5 x
=
100%
Tool
=
5 x
4 x
Repair
0%
+
4 x
+
2 x
=
100%
Tool
=
3 x
4 x
Repair
Repair lvl.1
0%
+
6 x
+
3 x
=
100%
Tool
=
4 x
3 x
Repair
0%
+
3 x
=
100%
Tool
=
2 x
2 x
Repair
0%
+
4 x
+
2 x
=
100%
Tool
=
4 x
2 x
Repair
0%
+
4 x
+
2 x
=
100%
Tool
=
4 x
2 x
Repair
0%
+
5 x
+
3 x
=
100%
Tool
=
4 x
2 x
Repair
Repair lvl.1
0%
+
3 x
=
100%
Tool
=
2 x
Tool
=
2 x
Tool
=
2 x
Tool
=
2 x
Tool
=
2 x
Tool
=
2 x
Furniture
5 x
+
6 x
=
Apparel
=
2 x
6 x
Apparel
=
2 x
Repair
0%
+
2 x
=
100%
Apparel
=
2 x
6 x
Apparel
=
2 x
2 x
Apparel
=
2 x
2 x
Apparel
=
2 x
2 x
Apparel
=
2 x
2 x
Apparel
=
2 x
2 x
Structure
2 x
+
6 x
=
Furniture
8 x
=
Furniture
5 x
+
2 x
+
=
Furniture
4 x
+
6 x
=
Repair
0%
+
6 x
+
4 x
=
100%
Apparel
=
2 x
4 x
Repair
0%
+
6 x
+
4 x
=
100%
Apparel
=
2 x
5 x
Apparel
=
5 x
Repair
0%
+
2 x
=
100%
Apparel
8 x
=
Structure
2 x
+
6 x
=
Structure
2 x
+
6 x
=
Structure
2 x
+
8 x
=
Structure
2 x
+
8 x
=
Utilities
12 x
+
2 x
+
2 x
+
6 x
=
Utilities
8 x
+
2 x
+
2 x
+
4 x
=
Furniture
8 x
+
4 x
=
Furniture
4 x
+
6 x
=
Furniture
8 x
=
Furniture
6 x
=
Barricade
8 x
+
2 x
=
Furniture
2 x
+
4 x
+
=
Furniture
+
3 x
+
5 x
=
Furniture
4 x
+
2 x
+
5 x
=
Furniture
4 x
=
Furniture
+
3 x
+
5 x
=
Furniture
+
3 x
+
5 x
=
Furniture
+
3 x
+
5 x
=
Furniture
+
3 x
+
5 x
=
Barricade
4 x
+
4 x
=
Furniture
6 x
+
8 x
+
2 x
=
Furniture
10 x
+
10 x
+
2 x
=
Furniture
10 x
+
+
2 x
=
CA_Metal_Scrap.dat
GUID 72cc2bb386714968bde623f143e73aad
Type Supply
Rarity Uncommon
ID 4266

Size_X 1
Size_Y 1

Blueprints 1
Blueprint_0_Type Gear
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 15
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 6123
Blueprint_0_Output_0_Amount 1
Blueprint_0_Build 27

Actions 3
Action_0_Type Blueprint
Action_0_Source 4269
Action_0_Blueprints 3
Action_0_Blueprint_0_Index 2
Action_0_Blueprint_0_Link
Action_0_Text Smelt
Action_0_Tooltip Smelt down into glass.

Action_1_Type Blueprint
Action_1_Source 4267
Action_1_Blueprints 2
Action_1_Blueprint_1_Index 0
Action_1_Blueprint_1_Link
Action_1_Text Ground Down
Action_1_Tooltip Grind down into dust.

Action_2_Type Blueprint
Action_2_Blueprints 1
Action_2_Blueprint_0_Index 0
Action_2_Text Compress
Action_2_Tooltip Condense into a denser unit.