1 x 1 (1)

Inventory Size

1

Amount

140

Blueprints

Gear
10 x
=
Furniture
3 x
+
2 x
=
Utilities
+
=
Utilities
+
=
Utilities
+
=
Utilities
+
=
Utilities
+
=
Utilities
+
=
Furniture
8 x
=
Gear
=
8 x
Furniture
+
2 x
=
Furniture
+
2 x
=
Furniture
+
2 x
=
Furniture
+
2 x
=
Furniture
+
2 x
=
Furniture
+
2 x
=
Furniture
8 x
=
Gear
=
8 x
Furniture
+
2 x
=
Furniture
2 x
=
Gear
=
2 x
Furniture
2 x
=
Gear
=
2 x
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Furniture
+
2 x
=
Utilities
15 x
+
4 x
+
2 x
+
2 x
+
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Tool
Craft lvl.1
+
2 x
=
Furniture
5 x
=
Gear
=
5 x
Tool
3 x
+
2 x
+
3 x
=
2 x
Furniture
5 x
=
Gear
=
5 x
Utilities
+
2 x
=
Utilities
+
2 x
=
Utilities
+
2 x
=
Utilities
+
2 x
=
Utilities
+
2 x
=
Utilities
+
2 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Spawn Id Spawn Name Items
4250 CA Crystal 1
4250 CA Crystal 1
CA_Cinirite.dat
GUID a3ae8e6e7de149479f1b1ad7df35ee90
Type Supply
Rarity Rare
ID 4259

Size_X 1
Size_Y 1

Blueprints 1
Blueprint_0_Type Gear
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 4259
Blueprint_0_Supply_0_Amount 10
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 7007
Blueprint_0_Output_0_Amount 1
Blueprint_0_Build 32

Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0