1 x 1 (1)

Inventory Size

1

Amount

130

Blueprints

Furniture
3 x
+
2 x
=
Utilities
+
=
Utilities
+
=
Utilities
+
=
Utilities
+
=
Utilities
+
=
Utilities
+
=
Furniture
8 x
=
Furniture
+
2 x
=
Furniture
+
2 x
=
Furniture
+
2 x
=
Furniture
+
2 x
=
Furniture
+
2 x
=
Furniture
+
2 x
=
Furniture
8 x
=
Furniture
+
2 x
=
Furniture
2 x
=
Furniture
2 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Furniture
+
2 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Tool
Craft lvl.1
+
2 x
=
Furniture
5 x
=
Tool
3 x
+
2 x
+
3 x
=
2 x
Furniture
5 x
=
Tool
3 x
+
2 x
+
2 x
=
Utilities
+
2 x
=
Utilities
+
2 x
=
Utilities
+
2 x
=
Utilities
+
2 x
=
Utilities
+
2 x
=
Utilities
+
2 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Apparel
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Tool
+
3 x
=
Spawn Id Spawn Name Items
4250 CA Crystal 1
4250 CA Crystal 1
CA_Cinirite.dat
GUID a3ae8e6e7de149479f1b1ad7df35ee90
Type Supply
Rarity Rare
ID 4259

Size_X 1
Size_Y 1