2 x 2 (4)
Inventory Size
Spike
Build
8 HP
Health
Yes (8m)
Explosion
No
Requires Power
0s
Trap Cooldown
0s
Trap Setup Delay
Damage
Combat Damage
Damage | |
---|---|
Player | 0 |
Zombie | 150 |
Animal | 150 |
Vehicle | 0 |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 2 |
Structure | 0 |
Resource | 0 |
Object | 100 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
CA_Bounce_Pad.dat
GUID bb400af9014a47e1b550df8947399288
Type Trap
Rarity Epic
Useable Barricade
Build Spike
ID 6070
Has_Clip_Prefab false
Size_X 2
Size_Y 2
Size_Z 0.4
Health 8
Range 4
Radius 0.05
Offset 0.075
Player_Damage 0
Zombie_Damage 150
Animal_Damage 150
Barricade_Damage 2
Object_Damage 100
Range2 8
Explosion2 4079
Explosion_Launch_Speed 30
Explosive
Explosion 36
Vulnerable
Unrepairable
Blueprints 2
// DON'T HAVE BLUEPRINT
Blueprint_0_Type Apparel
Blueprint_0_Supply_0_ID 6127
Blueprint_0_Product 6070
Blueprint_0_Products 1
Blueprint_0_Build 27
Blueprint_0_Conditions 1
Blueprint_0_Condition_0_Type Flag_Bool
Blueprint_0_Condition_0_ID 4667
Blueprint_0_Condition_0_Value True
Blueprint_0_Condition_0_Logic Not_Equal
// HAVE BLUEPRINT
Blueprint_1_Type Tool
Blueprint_1_Supplies 3
Blueprint_1_Supply_0_ID 4259
Blueprint_1_Supply_0_Amount 3
Blueprint_1_Supply_1_ID 4288
Blueprint_1_Supply_1_Amount 2
Blueprint_1_Supply_2_ID 4265
Blueprint_1_Supply_2_Amount 2
Blueprint_1_Tool 4261
Blueprint_1_Build 4037
Blueprint_1_Conditions 1
Blueprint_1_Condition_0_Type Flag_Bool
Blueprint_1_Condition_0_ID 4667
Blueprint_1_Condition_0_Value True
Blueprint_1_Condition_0_Logic Equal