1 x 2 (2)
Inventory Size
Any
Hand Slot
1.75m
Range
0.75%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 23 | 16 | 12 | 12 |
| Zombie | 27 | 21 | 16 | 16 |
| Animal | 23 | 12 | 6 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 2 |
| Structure | 2 |
| Vehicle | 15 |
| Resource | 25 |
| Object | 15 |
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 4510 | CA Plumbing | 7 |
| 4229 | CA Botanist | 23 |
| 4510 | CA Plumbing | 7 |
CA_Flashlight_1.dat
GUID 18ead492d8804cc69c1f371ba776175b
Type Melee
Useable Melee
Slot Any
ID 4998
Size_X 1
Size_Y 2
Size_Z 0.3
Size2_Z 0.3
Range 1.75
Strength 1.5
Weak 0.37
Strong 0.37
Stamina 10
Should_Delete_At_Zero_Quality true
Deleted_At_Zero_Quality_Effect 43b5eac3f37d4435a3e9e5449e3f390c
Player_Damage 21
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 21
Zombie_Leg_Multiplier 0.8
Zombie_Arm_Multiplier 0.8
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.3
Animal_Damage 21
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1
Barricade_Damage 2
Structure_Damage 2
Vehicle_Damage 15
Resource_Damage 25
Object_Damage 15
Light
Durability 0.75
Wear 3
Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4998
Blueprint_1_Product 4266
Blueprint_1_Products 1
Blueprint_1_Build 27
Blueprint_2_Type Tool
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 4999
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_0_Critical true
Blueprint_2_Supply_1_ID 4259
Blueprint_2_Supply_1_Amount 2
Blueprint_2_Supply_1_Critical true
Blueprint_2_Level 1
Blueprint_2_Skill Craft
Blueprint_2_Build 27
SpotLight_Enabled true
SpotLight_Range 25
SpotLight_Angle 115
SpotLight_Intensity 1
SpotLight_Color #6C00FF
AttackAudioClip core.masterbundle:Sounds/MeleeAttack_02.mp3