1 x 2 (2)

Inventory Size

Any

Hand Slot

1.75m

Range

0.75%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 23 16 12 12
Zombie 27 21 16 16
Animal 23 12 6 -
Structure Damage
Low Caliber
Damage
Barricade 2
Structure 2
Vehicle 15
Resource 25
Object 15
Repair
0%
+
2 x
=
100%
Tool
Tool
Craft lvl.1
+
2 x
=
Spawn Id Spawn Name Items
4510 CA Plumbing 7
4229 CA Botanist 23
4510 CA Plumbing 7
CA_Flashlight_1.dat
GUID 18ead492d8804cc69c1f371ba776175b
Type Melee
Useable Melee
Slot Any
ID 4998

Size_X 1
Size_Y 2
Size_Z 0.3
Size2_Z 0.3

Range 1.75
Strength 1.5
Weak 0.37
Strong 0.37
Stamina 10

Should_Delete_At_Zero_Quality true

Player_Damage 21
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 21
Zombie_Leg_Multiplier 0.8
Zombie_Arm_Multiplier 0.8
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.3

Animal_Damage 21
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 2
Structure_Damage 2
Vehicle_Damage 15
Resource_Damage 25
Object_Damage 15

Light
Durability 0.75

Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4998
Blueprint_1_Product 4266
Blueprint_1_Products 1
Blueprint_1_Build 27

Blueprint_2_Type Tool
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 4999
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_1_ID 4259
Blueprint_2_Supply_1_Amount 2
Blueprint_2_Supply_1_Critical true
Blueprint_2_Level 1
Blueprint_2_Skill Craft
Blueprint_2_Build 27

SpotLight_Enabled true
SpotLight_Range 25
SpotLight_Angle 115
SpotLight_Intensity 1
SpotLight_Color #6C00FF
 

AttackAudioClip core.masterbundle:Sounds/MeleeAttack_02.mp3