1 x 1 (1)

Inventory Size

Spike

Build

4 HP

Health

Yes (8m)

Explosion

No

Requires Power

0s

Trap Cooldown

0s

Trap Setup Delay

Damage
Combat Damage
Damage
Player 91
Zombie 175
Animal 175
Vehicle 175
Structure Damage
Low Caliber
Damage
Barricade 0
Structure 0
Resource 625
Object 100
Gear
=
Spawn Id Spawn Name Items
4361 CA PMC Special High 28
4330 CA PMC Special Low 16
4329 CA Special Low Explosives 3
CA_Claymore.dat
GUID d6ba642a480b41fda4c603c4a6913a1b
Type Trap
Rarity Epic
Useable Barricade
Build Spike
ID 6021

Size_X 1
Size_Y 1
Size_Z 0.35

Health 4
Range 4
Radius 0.2
Offset 0.4

Player_Damage 91
Zombie_Damage 175
Animal_Damage 175
Barricade_Damage 0
Structure_Damage 0
Vehicle_Damage 175
Resource_Damage 625
Object_Damage 100

Range2 8
Explosion2 4099

Explosive

Explosion 36
Vulnerable
Unrepairable

Blueprints
[
	// Crafting
	{
		CategoryTag "cdb2df24b76d4c6e9d8411c940d8337f" // Gear
		InputItems
		[
			"4288 x 2" // Raw Explosives
			"4266 x 4" // Metal Scrap
			"4151 x 1" // Circuit Board
			"4261 x 1" // Polymer
		]
		OutputItems this
		RequiresNearbyCraftingTags
		[
			"466e8ce7473a466d99fb0ad18de4e001" // Weapon Workstation
		]
		Effect "79369744544141c7962a5fdb1494e000" // Weapon Workstation
	}
]

Has_Clip_Prefab false