3 x 2 (6)
Inventory Size
Secondary
Hand Slot
Semi
Firemodes
200m
Range
1.39 RPS
Firerate
0.2%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
8 to 12 (50%)
Recoil X
15 to 20 (80%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 97 | 52 | 39 | 39 |
| Zombie | 240 | 160 | 128 | 128 |
| Animal | 97 | 52 | 39 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 70 |
| Structure | 70 |
| Vehicle | 80 |
| Resource | 80 |
| Object | 200 |
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 4486 | CA Mesadyne High | 64 |
| 4491 | CA Mesadyne High Zombie | 60 |
| 4483 | CA Mesadyne Low | 59 |
| 4284 | CA Research High | 57 |
| 4490 | CA Mesadyne Low Zombie | 52 |
| 4563 | CA Research High Stash | 41 |
| 4488 | CA Mesadyne High Guns | 16 |
| 4485 | CA Mesadyne Low Guns | 12 |
| 4285 | CA Research High Guns | 11 |
CA_BigShot.dat
GUID c72602474ca14c239aa6a822d99b87c0
Type Gun
Rarity Legendary
Useable Gun
Slot Secondary
ID 4842
EquipableModelParent SpineHook
Instantiated_Item_Name_Override CA_Revolver
FireDelayAudioClip Items/Weapons/Guns/Handguns/Revolvers/CA_Czar/FireDelay.wav
RechamberAfterShotDelay 0.01
RechamberAfterShooting true
Stop_Aiming_After_Shooting true
RechamberAfterMagazineAttached Never
RechamberAfterMagazineDetached Never
Unplace 0
Replace 0
Fire_Delay_Seconds 0.1
Size_X 3
Size_Y 2
Magazine 4843
Ammo_Min 2
Ammo_Max 5
Semi
Caliber 4842
Range 200
Bullet_Gravity_Multiplier 3.631
Firerate 30
Action Bolt
Player_Damage 65
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5
Zombie_Damage 160
Zombie_Leg_Multiplier 0.8
Zombie_Arm_Multiplier 0.8
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.5
Animal_Damage 65
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.5
Barricade_Damage 70
Structure_Damage 70
Vehicle_Damage 80
Resource_Damage 80
Object_Damage 200
Durability 0.2
Aim_In_Duration 0.2
Spread_Angle_Degrees 7.125
Spread_Aim 0.015
Recoil_Min_X 8
Recoil_Min_Y 15
Recoil_Max_X 12
Recoil_Max_Y 20
Recover_X 0.5
Recover_Y 0.8
Shake_Min_X 0.0075
Shake_Min_Y 0.005
Shake_Min_Z -0.15
Shake_Max_X 0.01
Shake_Max_Y -0.1
Shake_Max_Z -0.3
Muzzle 4056
Shell 0
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 4702
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4842
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 2
Blueprint_1_Build 27