4 x 2 (8)
Inventory Size
Primary
Hand Slot
Semi, Auto
Firemodes
300m
Range
5.95 RPS
Firerate
0.2%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
0%
Movement Speed
-1 to 1 (50%)
Recoil X
3 to 4 (50%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 41 | 30 | 22 | 22 |
Zombie | 97 | 53 | 26 | 26 |
Animal | 41 | 30 | 22 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 25 |
Structure | 20 |
Vehicle | 40 |
Resource | 20 |
Object | 35 |
Spawn Id | Spawn Name | Items |
---|---|---|
4486 | CA Mesadyne High | 58 |
4491 | CA Mesadyne High Zombie | 57 |
4483 | CA Mesadyne Low | 55 |
4435 | CA Military Fort | 55 |
4490 | CA Mesadyne Low Zombie | 50 |
4441 | CA Military Reactor Zombie | 49 |
4434 | CA Military Fort Zombie | 43 |
4448 | CA Military Fort Mega | 24 |
4488 | CA Mesadyne High Guns | 16 |
4485 | CA Mesadyne Low Guns | 12 |
4446 | CA Military Reactor Guns | 7 |
4439 | CA Military Fort Guns | 7 |
CA_Minotaur.dat
GUID b1d398a4071b45e4b57bd195b76ce59c
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 4424
Instantiated_Item_Name_Override CA_Bullpup
EquipableModelParent SpineHook
InspectAudioDef Items/Weapons/Guns/Rifles/CA_Porto/Inspect.ogg
ReloadAudioClip Items/Weapons/Guns/Rifles/CA_Porto/Reload.ogg
HammerAudioClip Items/Weapons/Guns/Rifles/CA_Porto/Hammer.ogg
Size_X 4
Size_Y 2
Magazine 4820
Barrel 4534
Hook_Barrel
Hook_Grip
Hook_Tactical
Hook_Sight
Ammo_Min 10
Ammo_Max 30
Semi
Auto
Attachment_Calibers 2
Attachment_Caliber_0 4001
Attachment_Caliber_1 4003
Magazine_Calibers 1
Magazine_Caliber_0 4012
Range 300
Bullet_Gravity_Multiplier 2.484048
Firerate 7
Action Trigger
Unplace 0.35
Replace 0.4
Player_Damage 38
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 89
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 38
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 25
Structure_Damage 20
Vehicle_Damage 40
Resource_Damage 20
Object_Damage 35
Durability 0.2
Spread_Angle_Degrees 9.926
Spread_Aim 0.035
Recoil_Min_X -1
Recoil_Min_Y 3
Recoil_Max_X 1
Recoil_Max_Y 4
Recover_X 0.5
Recover_Y 0.5
Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.002
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.005
Muzzle 4050
Shell 4075
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Supply_1_ID 4267
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Tool 4702
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4424
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 4
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 2
Blueprint_1_Build 27