4 x 3 (12)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
m
Range
0.83 RPS
Firerate
1%
Durability Loss per Shot
-
Hooks
-30%
Movement Speed
0 to 0 (30%)
Recoil X
0 to 0 (0%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 0 | 0 | 0 | 0 |
| Zombie | 0 | 0 | 0 | 0 |
| Animal | 0 | 0 | 0 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 0 |
| Structure | 0 |
| Vehicle | 0 |
| Resource | 0 |
| Object | 0 |
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 4526 | CA Mesadyne Mega | 13 |
| 4527 | CA Whitney Military Mega | 13 |
CA_Javelin.dat
GUID 2724748956554f97b6afb476bb93752e
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 6908
Instantiated_Item_Name_Override CA_Javelin
EquipableModelParent SpineHook
Should_Delete_At_Zero_Quality true
Deleted_At_Zero_Quality_Effect 43b5eac3f37d4435a3e9e5449e3f390c
Size_X 4
Size_Y 3
Sight 6909
Ammo_Min 0
Ammo_Max 0
Safety
Semi
Caliber 6908
Firerate 50
Unplace 0.0
Replace 0.4
Action Rocket
Durability 1
Wear 8
Spread_Aim 0.1
Spread_Angle_Degrees 5.71
Equipable_Movement_Speed_Multiplier 0.7
Aiming_Movement_Speed_Multiplier 0.3
// Aim speed
Aim_In_Duration 0.8
// Fire Delay with sound
Fire_Delay_Seconds 0.7
Recoil_Min_X -0
Recoil_Min_Y 0
Recoil_Max_X 0
Recoil_Max_Y 0
Recover_X 0.3
Recover_Y 0
Shake_Min_X -0.002
Shake_Min_Y -0.0225
Shake_Min_Z -0.06
Shake_Max_X 0.002
Shake_Max_Y -0.035
Shake_Max_Z -0.08
Ballistic_Force 1
Must_Aim_To_Shoot true
Blueprints 1
Blueprint_0_Type Tool
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 6908
Blueprint_0_Outputs 2
Blueprint_0_Output_0_ID 4266
Blueprint_0_Output_0_Amount 4
Blueprint_0_Output_1_ID 4267
Blueprint_0_Output_1_Amount 2
Blueprint_0_Build 27