4 x 2 (8)

Inventory Size

Primary

Hand Slot

Auto

Firemodes

125m

Range

5.21 RPS

Firerate

0.4%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

0%

Movement Speed

-1 to 1 (50%)

Recoil X

1.5 to 2 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 24 19 14 14
Zombie 79 43 21 21
Animal 26 19 14 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 15
Vehicle 25
Resource 15
Object 15

Magazines (1)

Magazines that can be attached to this weapon

Barrels (4)

Barrels that can be attached to this weapon

Repair
0%
+
4 x
+
2 x
=
100%
Tool
=
3 x
2 x
Spawn Id Spawn Name Items
4273 CA Civilian Rifles 13
4274 CA Civilian Rifle 7
CA_Arachnid_0.dat
GUID 4dfff36a3cdc4548b0520c3d0637f770
Type Gun
Rarity Uncommon
Useable Gun
Slot Primary
ID 6256

Instantiated_Item_Name_Override CA_Quicksilver
EquipableModelParent SpineHook
ReloadAudioClip Items/Weapons/Guns/SMGs/CA_Arachnid_0/Reload.ogg
HammerAudioClip Items/Weapons/Guns/SMGs/CA_Arachnid_0/Hammer.ogg

ShootAudioClip  Items/Weapons/Guns/SMGs/CA_Arachnid_1/Shoot.ogg

Size_X 4
Size_Y 2

Barrel 4736
Magazine 4525

Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel

Ammo_Min 10
Ammo_Max 30

Auto
Bursts 2

Attachment_Calibers 2
Attachment_Caliber_0 4002
Attachment_Caliber_1 4003

Magazine_Calibers 1
Magazine_Caliber_0 4523

Range 125
Firerate 8
Action Trigger
Unplace 0
Replace 0

Player_Damage 24
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1

Zombie_Damage 72
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 24
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 25
Resource_Damage 15
Object_Damage 15

Durability 0.4

Spread_Angle_Degrees 11.31
Spread_Aim 0.1

Recoil_Min_X -1
Recoil_Min_Y 1.5
Recoil_Max_X 1
Recoil_Max_Y 2

Recover_X 0.5
Recover_Y 0.5

Shake_Min_X -0.001
Shake_Min_Y 0.001
Shake_Min_Z -0.005
Shake_Max_X 0.001
Shake_Max_Y -0.001
Shake_Max_Z -0.005

Muzzle 4050
Shell 4047

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Supply_1_ID 4267
Blueprint_0_Supply_1_Amount 2
Blueprint_0_Tool 4702
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 6256
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 3
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 2
Blueprint_1_Build 27